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This content requires the base game Fantasy Grounds Unity on Steam in order to
play.
## About This Content
## D&D The Wild Beyond the Witchlight
The Wild Beyond the Witchlight
A FEYWILD ADVENTURE
SOMETHING WICKED THIS WAY COMES
Once every eight years, the fantastic Witchlight Carnival touches down on your
world, bringing joy to one settlement after the next. Its owners, Mister Witch
and Mister Light, know how to put on a good show. But there’s more to this
magical extravaganza than meets the eye!
The carnival is a gateway to a fantastic Feywild domain unlike anything found
on the Material Plane. Time has not been kind to this realm, however, and dark
days lie ahead unless someone can thwart the dastardly schemes of the
Hourglass Coven.
The Wild Beyond the Witchlight takes adventurers from the Witchlight Carnival
to Prismeer, a Feywild domain of delight, and is designed for characters of
levels 1-8. This book comes with a poster map that shows the carnival on one
side and Prismeer on the other. Adapted for Fantasy Grounds by: Zacchaeus
Requires: An active subscription or a one time purchase of a Fantasy Grounds
Full or Ultimate license and the included D &D fifth edition ruleset.
Compatible with Fantasy Grounds Unity or Fantasy Grounds Classic
Screenshots may differ from what you see in-game based on the extension and
ruleset you have loaded and if you are running Fantasy Grounds or Fantasy
Grounds Unity.