This Game has no review yet, please come back later...
This Game has no news yet, please come back later...
This Game has no walkthrough yet, please come back later...
Comments
This content requires one of the following products to play:
## About This Content
## Ravenloft: Realm of Terror (2E)
A New Realm of Horror Adventures In the dead of night, as mists cloak the
land, a traveler walks a country road. Footsteps echo behind him, in pace with
his beating heart. Is it Death who follows? The man turns, and so turns the
phantom. A flash of fang, a bloodcurdling howl, red eyes fueled by a passion
from beyond the grave. The traveler discovers what others have learned before
him: all roads lead to Ravenloft. Ravenloft is a new realm of terror for AD
&D adventures,rooted in the Gothic tradition. It is a demiplane of dread and
desire, a world whose misty fingers can reach into any other campaign setting
and draw unsuspecting heroes into its midst. Once it holds them in its icy
embrace, it may never let them go… What lurks beneath the covers of this
box?
* A 144-page book detailing a complete, terrifying new campaign world, which was inspired by the classic TSR adventure “Ravenloft.” You’ll find new twists on magic and the AD&D rules, tips for adding fear to your games, plus a portrait of over 30 new lands and the powerful lords who rule them – from vampires, ghosts, and werewolves to men who are even more monstrous.
* 4 big, full-color maps, detailing deadly domains and shadowy settlements.
* 24 full-color sheets, featuring haunted castles, horrid houses, and fiendish folk.
Note on the print edition: The maps that were in the box set have been
included as bonus pages in the softcover. If you plan on using the maps at
your gaming table it is recommended that you purchase the Print+PDF combo and
print out the maps from the PDF. We (Wizards) recognize that some of the
legacy content available on this website does not reflect the values of the
Dungeons & Dragons franchise today. Some older content may reflect ethnic,
racial, and gender prejudice that were commonplace in American society at that
time. These depictions were wrong then and are wrong today. This content is
presented as it was originally created, because to do otherwise would be the
same as claiming these prejudices never existed. Dungeons & Dragons teaches
that diversity is a strength, and we strive to make our D&D products as
welcoming and inclusive as possible. This part of our work will never end.
Adapted for Fantasy Grounds by: Danny Hofmann
Requires: An active subscription or a one time purchase of a Fantasy Grounds
Full or Ultimate license and a one time purchase of the D &D Classics – AD&D
1E/2E ruleset. Compatible with Fantasy Grounds Unity or Fantasy Grounds
Classic
Screenshots may differ from what you see in-game based on the extension and
ruleset you have loaded and if you are running Fantasy Grounds or Fantasy
Grounds Unity.