This content requires the base game Fantasy Grounds on Steam in order to play.
## About This Content
## D&D Classics: I6 Ravenloft
Under raging stormclouds, a lone figure stands silhouetted against the ancient
walls of castle Ravenloft. Count Strahd von Zarovich stares down a sheer cliff
at the village below. A cold, bitter wind spins dead leaves around him,
billowing his cape in the darkness. Lightning splits the clouds overhead,
casting stark white light across him. Strahd turns to the sky, revealing the
angular muscles of his face and hands. He has a look of power – and of
madness. His once-handsome face is contorted by a tragedy darker than the
night itself.
Rumbling thunder pounds the castle spires. The wind’s howling increases as
Strahd turns his gaze back to the village. Far below, yet not beyond his keen
eyesight, a party of adventurers has just entered his domain. Strahd’s face
forms a twisted smile as his dark plan unfolds. He knew they were coming, and
he knows why they came – all according to his plan. He, the master of
Ravenloft, will attend to them.
Another lightning flash rips through the darkness, its thunder echoing through
the castle’s towers. But Strahd is gone. Only the howling of the wind – or
perhaps a lone wolf – fills the midnight air. The master of Ravenloft is
having guests for dinner. And you are invited.
Product History
I6: “Ravenloft,” by Tracy and Laura Hickman, is the sixth module in the long-
running Intermediate series of adventures for Advanced Dungeons & Dragons. It
was released in October 1983.
Sources. “Ravenloft” describes itself as “a classic gothic horror story.”
Tracy Hickman says that he and his wife took particular inspiration “from the
original Brahm Stoker Draculatext and the old classic films.”
A Gothic Adventure. Prior to the release of “Ravenloft,” TSR’s D&D adventures
were almost all straight fantasies – with a bit of the pulp genre slipping
into adventures produced by David “Zeb” Cook and Tom Moldvay. Thus, the
appearance of a gothic horror adventure for AD&D was something entirely new.
Of course that raises the question of how gothic the adventure really was.
There’s certainly a lot of greatatmosphere – beginning with the gorgeous cover
painting by Clyde Caldwell and continuing on through the descriptions by the
Hickmans. However, “Ravenloft” also includes a dungeon (crypt) and a few
monsters like rust monsters and red dragons that aren’t really gothic in
flavor. In the end, “Ravenloft” is probably best classified as a fantasy
adventure with a few gothic trappings – just like Cook & Moldvay’s modules
were often fantasy adventures with bits of pulp.
DayStar Origins. The story of “Ravenloft” begins at DayStar West Media, the
small-press company that the Hickmans ran before joining TSR. They published
just two adventures – which TSR later reprinted as I3: “Pharaoh” (1982) and
RPGA1: “Rahasia” (1982) / B7: “Rahasia” (1984).
However, DayStar had two other adventures underway when they decided to close
up shop. One of them was “Vampyr.” The Hickmans had started working on it
after a friend ran an adventure where a vampire showed up in a dungeon room.
Laura and Tracy felt like this didn’t give vampires the proper respect (or
motivation), so they decided to create an adventure built entirely around a
vampire. The result was “Vampyr,” which they playtested a few times at
Halloween, but didn’t publish… until after Tracy Hickman joined TSR.
A Dynamic Adventure. “Ravenloft” begins with a rather unique section called
“Fortunes of Ravenloft.” This is a “gypsy card reading” that determines where
several things are located in Castle Ravenloft and also sets the goals of the
Count himself. This reading clearly makes the adventure less prone to player
spoiling and also makes it more replayable – but TSR hadn’t reallyworried
about adventure modules getting spoiled since the late 70s. The card reading
is thus probably more notable because it allows the players to experience a
non-stacked card reading that genuinely and dynamically predicts the future of
the adventure.
A Different Sort of Adventure. When the Hickmans published their original
adventures through DayStar West Media, they included a “manifesto” of
adventure requirements that explained how their adventures would both expand
the medium and stand out from the crowd. One of these requirements was “an
intriguing story that is intricately woven into the play itself.”
Here, “Ravenloft” delivers in spades. It’s an adventure focusing on one NPC,
“Count Strahd von Zarovich,” who has his own goals and agenda, and who will
spend the adventure both pursuing those goals and bedeviling the PCs. As a
result, “Ravenloft” is a clear predecessor to the Dragonlance saga (1984-86)
that would soon follow – and which would have an even greater emphasis on
story. In turn, these adventures would help to define the adventure style of
D&D in the 90s.
A Different Sort of Map. “Ravenloft” includes beautiful isometric maps by Dave
Sutherland which depict an interconnected three-dimensional castle. These maps
tied back to another of the Hickman’s “requirements” for adventures: “dungeons
with some sort of architectural sense.” GMs would later get the opportunity to
mimic the style when TSR included blank isometric maps in Dungeoneer’s
Survival Guide(1986).
Future History. “Ravenloft” was reprinted in RM4: “House of Strahd” (1993) and
“Ravenloft Silver Anniversary Edition” (1999) – both of which updated and
revised the adventure for AD&D second edition. A facsimile of the original
adventure was also included in the TSR Silver Anniversary Collector’s
Editionslipcase (1999); it was the newest adventure in that box, which mostly
included releases from the 70s.
The Hickmans outlined a sequel to “Ravenloft,” I10: “Ravenloft II” (1986), but
more notably this adventure led to an entire horror-oriented setting (1990-99)
that was extensively supported during the years of second edition. More
recently, the original castle has appeared in Expedition to Castle
Ravenloft(2006) for 3e and in the Castle Ravenloft Board Game(2010).
About the Creators. Tracy Hickman wrote four of the I-series adventures in a
row – from I3: “Pharaoh” to I6: “Ravenloft.” Shortly afterward, he moved on to
Dragonlance. Laura Hickman coauthored all three of the adventures which came
out of DayStar West Media, as well as DL8: “Dragons of War” (1985).
Converted by: Mike Wilson
Released on September 26, 2019. Designed for Fantasy Grounds version 3.3.7 and
higher.
Requires: An active subscription or a one time purchase of a Fantasy Grounds
Full or Ultimate license and the included 2E ruleset.
Minimum System Requirements | Recommended System Requirements | |
CPU | 1.6 GHz or higher processor | 2.0 GHz or higher processor |
RAM | 1 GB RAM | 4 GB RAM |
OS | Windows 7x , 8x or 10x | Windows 7x , 8x or 10x |
Graphics Card | Graphics card recommended | DirectX or OpenGL compatible card. |
Direct X | Version 9.0c | Version 9.0c |
SOUND CARD | a sound card is required for voice communication using external programs like Google Hangouts, Skype or Discord. | a sound card is required for voice communication using external programs like Google Hangouts, Skype or Discord. |
HDD Space | 500 MB available space | 2 GB available space |
Minimum System Requirements | Recommended System Requirements | |
CPU | 1.6 GHz or higher processor | 2.0 GHz processor or higher |
RAM | 1 GB RAM | 4 GB RAM |
OS | 10.6.8 or newer | 10.6.8 or newer |
Graphics Card | Graphics card recommended | DirectX 9.0 compatible video adapter |
SOUND CARD | A sound card is required for voice communication using external programs like Google Hangouts, Skype or Discord. | A sound card is required for voice communication using external programs like Google Hangouts, Skype or Discord. |
HDD Space | 500 MB available space | 2 GB available space |
- Flashover MegaSector
- Ano Hi Mita Hana no Namae o Bokutachi wa Mada Shiranai
- PAYDAY 2: Cartel Optics Mod Pack
- Nibblity
- Gamecraft
- IonConquer Online
- Euphoria: Supreme Mechanics
- Candy Crush Tales
- Fallout 76 Tricentennial Pack
- Snow Bros. Jr.
- Investigation Forces: Operation Zero
- Blood Idol Wakabayashi-kun!
- TFM: The First Men
- Mario + Rabbids Kingdom Battle: Gold Edition
- A Hole In Space