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## About This Content
## D&D Classics: I3 Pharoah (1E)
Your skin was blistered all day before the hot desert sun sank slowly below
the horizon. Now, the deep blue mists of the desert night swirl about you in
the lazy wind. The cool night air seems to soak up the heat of the endless
desert sands. You shiver as you and your friends huddle around your campfire,
glancing nervously at the giant pyramid in the distance. There is an eerie and
mysterious feeling about that place. Gradually, the winds change direction,
carrying a thin streak of white mist that swirls into the shape of a faceless
man dressed in ancient robes. The moonlight seems to shine through him as he
raises his arms toward the pyramid and speaks.
I am the Pharoah Amun-re, son of Takosh-re of the House of Mo-pelar. I am now
only a shadow who has walked these sands for a thousand years in search of
wise and mighty warriors to break into my pyramid and plunder my tomb.” The
winds shift again; his robes begin to swirl about him and he fades back into
the mists and winds. Why does this desert spirit want you to plunder his tomb?
Can you survive the challenges of a pyramid that has stood for a thousand
years? Or are you being led into a trap? This adventure can be played by
itself or as the first part of the Desert of Desolation series. For character
levels 5-7.
We (Wizards) recognize that some of the legacy content available on this
website does not reflect the values of the Dungeons & Dragons franchise today.
Some older content may reflect ethnic, racial, and gender prejudice that were
commonplace in American society at that time. These depictions were wrong then
and are wrong today. This content is presented as it was originally created,
because to do otherwise would be the same as claiming these prejudices never
existed. Dungeons & Dragons teaches that diversity is a strength, and we
strive to make our D&D products as welcoming and inclusive as possible. This
part of our work will never end. Adapted for Fantasy Grounds by: Terry
Buckingham
Requires: An active subscription or a one time purchase of a Fantasy Grounds
Full or Ultimate license and a one time purchase of the D &D Classics – AD&D
1E/2E ruleset. Compatible with Fantasy Grounds Unity or Fantasy Grounds
Classic
Screenshots may differ from what you see in-game based on the extension and
ruleset you have loaded and if you are running Fantasy Grounds or Fantasy
Grounds Unity.