We have built a mini universe with real physics basis, simulation and imagination. The game uses realistic environments and models to tell a story of a mini universe.
## About This Game
Current observations have proven that two halves of the celestial sphere
divided by the Milky Way are exactly the same in human vision, including the
distances measured by the upper and lower hemispheres.
The Hubble velocities of the galaxies away from us, given a similar distance,
are also almost the same.
From the current state of understanding, the universe is a round pie with a
radius of 13.7 billion light years, and the Milky Way is located at the
physical center of the observable universe.
But why?
Are human beings really lucky to be born at the center of the universe?
Human beings are not that lucky, unless any observer is at the center of the
universe! Which means, the universe may not be flat, but on the surface of a
bigger sphere, just as we are on the earth, everyone is standing at the center
of the planet.
The universe is not a round pie envisaged in the standard model, but a four-
dimensional space-time boundary similar to a three-dimensional sphere. This
three-dimensional space-time boundary is not flat. Far away, three dimensions
will gradually bend, and each dimension is a circle.
Dr. Valentino, a researcher from the University of Manchester, recently
revealed through the analysis of the observational data of the Planck
satellite that the universe may not be as flat as a bed sheet, but a closed
three-dimensional sphere similar to a huge balloon. Hubble expansion is the
process of expanding the entire balloon; everything is increasing in size.The
paper is recently published on Nature:
Di Valentino, E., Melchiorri, A. & Silk, J. Nat Astron 4, 196-203 (2020).
Our story begins here.
Today, our Milky Way, similar to all other galaxies, sits on the sphere of the
universe equally and ordinary.
However, it is not an ordinary three-dimensional sphere, but a four-
dimensional one.
The spherical surface of a three-dimensional sphere is two-dimensional,
similar to our surface; that of a four-dimensional sphere is three-
dimensional, and every dimension is curved in the distance.
The four-dimensional space-time boundary looks like as follows:
Given the existence of a fourth dimension, wormholes can be observed.
As revealed during The Strings Conference 2020, wormholes are actually common.
Time travel is possible.
As time goes by, all scales become large. If a past civilization exists, then
it is smaller than it is now.
If the past civilization passed through wormholes and came to today’s time,
would it not be a small world? Let’s start the game and explore lives within
such mini civilizations.
This is a game for physics lovers and history lovers.
Its UI menu interface reflected its own scientific attributes: planets moving
on the curvature of space-time caused by gravitational fields.
Then you can choose a star/planet, such as the Moon or the Mars, for a
landing-on adventure on an expedition rover, or you can navigate the space
from the perspective of a spacecraft.
But if you think this game is just such a space simulator, then you
underestimate it. The aforementioned contents are only 5% of the game.
In fact, this game has very rich time and space travel and space exploration
functions, and it has great fun:
You can drive a spaceship, explore different kinds of extraterrestrial
planets, and in a far away galaxy called Magda Nebula, you will fight the
alien fleet and experience the space battle described in the ‘Independence
Day’ movie.
You can also build your own world, in the center of the earth, like many
Minecraft-like voxel games, you will create a paradise of Verne fantasy.
You can also decrypt the secrets of the Relativity, and observe the world seen
by a traveler riding a photon by flying at 90% speed of light.
You can also travel through wormholes, and come to some lost historical
periods: Ancient Rome, Ancient Egypt, Medieval Dark Ages, etc., and to defend
their civilization with your fighting system.
It is not a prefect game yet, but this is our endeavor to introduce real
physics into games.
Minimum System Requirements | Recommended System Requirements | |
CPU | Dual Core CPU or equivalent | Intel i3 or higher |
RAM | 2 GB RAM | 4 GB RAM |
OS | Microsoft Windows XP | Microsoft Windows 7 or higher |
Graphics Card | HD Graphics 3000 or above | NVIDIA GTX 460 or higher |
Direct X | Version 11 | Version 11 |
SOUND CARD | NVIDIA High Definition Audio | NVIDIA High Definition Audio |
HDD Space | 8 GB available space | 8 GB available space |