Summary
## Description
Billing itself as “the _toughest_ word game on the web”, this quiz provides a
player with ten English word-origin questions, each offering four semi-
plausible radio-button answers to be clicked upon, only one of which is
correct. If a wrong answer is selected, the correct one is indicated, and
after ten questions have been asked the player’s final score is tallied and,
in a striking referral-revenue model, the player is invited to take the
developers up on the purchase of a recommended etymology book through
Amazon.com — a sharp contrast to the suspiciously gushing altruism of the
similar _FreeRice_ game. The administrators also take submissions of further
etymological questions to trip up future players.
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