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Monster RPG about collecting magical computer bugs while exploring Cache Isle!
## About This Game
## Gameplay :
• Hack Entodrive into your crew!
• Battle Entodrive in turn based combat.
• Help the people of Cache Isle with Entodrive related incidents.
• Thwart the Forever Corporation’s raid of the Isle.
• Face your dev partner Max Jai in battle.
## Plot :
Play as one of the developer’s for Entodrive AR. An augmented reality game
that was made to gamify an outbreak of computer viruses. Your partner in
development Max Jai was the face of business, but never got his hands dirty to
develop the game. He calls upon your help when realizing Entodrive aren’t
behaving how they were programed. Entodrive begin attacking and possessing
objects in the real world. The Entodrive have become something more than you
intended. It is up to you and Max Jai to go on a quest to rediscover what
Entodrive means to the people of Cache Isle and save them from Entodrive
related incidents.
## State of the Early Access Build
Alpha Build #0.175
Gameplay Currently Implemented :
Build state is in alpha with a vertical slice that showcases the design
pillars.
5 towns, 3 caves, and 6 routes to explore.
Travel through Javapool, Crystal Cave, Crystal Town, Crystal Cove, Lua Road,
Python Port, Champion’s Path, Magic Town, Whiley Cave, Fish Spot, Euclid Cave,
Haskell Pass, and Snowball City.
Choose your starting Entodrive.
Hacking Entodrive into your crew.
Entodrive Upgrades.
Turn based combat.
Moves with different abilities.
Battle other crews.
Encounter Entodrive in strange locations.
Character model choice selection.
Fast Forward binded to a button with varying speeds in the options menu.
Basic item implementation, but not available in battle yet.
Complete Sidequests.
Debug commands. (cheats)
Build Transparency :
Some future areas are explorable, but are missing key elements like NPC,
dialogue, events, correct warp positions,invisible walls, battles, ext.
151 Monsters are programmed in currently.
Basic battling system is in place and is missing some key features.
Missing from the battle system is, some status moves, using player Items, vfx
fidelity, and NPC challenge name plates.
Some NPCs in the overworld don’t have dialogue setup yet.
Overall Move Consistency, and effects need work.
If you fall through the floor, enable moon jump in the debug options menu and
hold v.
Minimum System Requirements | Recommended System Requirements | |
CPU | 2 GHz | 2.5 GHz |
RAM | 4 GB RAM | 8 GB RAM |
OS | Windows 7 + | Windows 10 + |
Graphics Card | 2 GB Video Memory | 4 GB Video Memory |
HDD Space | 252 MB available space |