A high-octane road trip through a besieged world during a demon-infested zombie apocalypse. Rescue survivors, form a caravan, call in various support drops or air strikes, loot random structures for supplies or craft them yourself, modify common vehicles into post-apocalyptic machines of war.
## About This Game
The world is under siege from an unknown enemy. Gates are appearing, spawning
demonic entities. Major cities have been destroyed with overwhelming force.
Most of the population has been decimated, but the dead rise again to feast on
the living. There was no warning, no signs, but there is no doubt. This is the
apocalypse. There are rumours of massive fortified strongholds around the
world, properly defended against these dark invaders. The closest stronghold
is called Salvation, but getting there will prove to be a long, challenging
road. If there is any hope of survival, it rests far to the North at the gates
of Salvation.
## Description
I am proud to present the first release from Indie/Anon Games, Endgame: Road
to Salvation. It is a road trip combat style of game with
rpg/survival/roguelike elements and full ragdoll physics. It is a unique
hybrid of top-down/twin stick shooter and third person camera control while
driving. As the player, you have to drive North and reach the safety of the
distant stronghold Salvation, delivering your caravan with as many survivors
as possible from the cruelty of the Apocalypse. You can accomplish this
monumental task by staying armed, fed, and mobile, and keep your caravan fed
and safe. The undead are more active at night, meaning you should find shelter
and stay hidden, and hope that nothing tears down the walls around you. This
is a really difficult game and you may be forced to make tough decisions on
the fly, but the random generation and AI storyteller will keep you moving.
## Drop In/Out Local Co-Op
The game contains local co-op split screen, which needs 1 gamepad controller
and 1 keyboard/mouse. Single Player can be played with either the
keyboard/mouse or a controller. Player 2 can drop in or out of the game at any
time, maintaining their character through a slot-based save system. Co-
operative play allows certain privileges such as reviving a fallen player,
controlling a trailer turret, or just to have a friend watch your back.
## Some features include:
* Dynamic Weather/Temperature and Day/Night System – Enemies are more restless at night, try to find a safe place to sleep before the sun goes down, or be prepared for a long night.
* Character Creation with Extensive Skill/Attribute System – Pick a random character or customize your own with multiple classes.
* Vehicle Modification System – Multiple vehicle mods can be found, transferred from other vehicles, or crafted. Installation/removal speed depends on Mechanics Skill.
* Vehicle Turret/Combat System – Drivers can control a mounted vehicle turret from the driver’s seat.
* Trailer and Trailer Modification System – Trailers can be found and attached to an appropriate vehicle. Trailers may contain valuable materials which can be sold or transferred to the caravan at checkpoint colonies.
* Skill-Based Crafting System – Learn recipes by raising skills, raise skills through skill use.
* Over 300 Items to Loot/Craft/Dismantle – A Plethora of items are available in game, some can only be found in rare structures hidden away in the backroads.
* NPC Follower System – You can convince other survivors to follow you. They can help you in combat or you can send them back to the caravan for an Inspiration boost.
* Destructible Buildings – Having trouble getting into that store? Drive a van through the wall! Locked doors can be smashed down, and walls can be destroyed with explosives.
* Caravan System with Department Upgrades and Research Labs – You can spend your collected materials on upgrading Caravan Departments, which allow access to a wide range of support options. You can send certain foreign objects to the research lab, where they will provide research points over time.
* Caravan Support Options – Use Inspiration to call unlocked airstrikes/Support Drops/ect.
* Trap and Defense Systems – There are certain defense structures and items that can help defend an area when needed, such as mines, turrets, spike traps, ect.
* Randomized Towns and Maps – Random maps spawn through a landmark map system, providing randomized locations, enemies, and loot.
* A Semi-Endless Procedural Highway – Hundreds of miles of highway lie between you and your destination. Do you have the fortitude to survive the trip?
* Procedural Labs to Explore and Loot – Powerful weapons and armor can be found in secret underground laboratories. You might even find some answers.
* Checkpoint Colonies – Hastily constructed checkpoints are spread throughout the world to provide travellers a place to rest and sell their goods/materials.
* Local Co-Op – Two player split-screen play, drop in/out, shared caravan and quests
* Hordes of Enemies – Hundreds of enemies can attack at once, always have an exit plan.
* Demonic Gates – Gates are appearing around the world. Find a way to destroy as many as you can.
* Giants – Monstrosities prowl the night, Always be mobile!
* Storyteller AI – Events and situations may spawn nearby depending on the player’s current circumstances.
## Mature Content Description
The developers describe the content like this:
Contains frequent violence, blood splatters, and alcohol consumption
Minimum System Requirements | Recommended System Requirements | |
CPU | X64 Dual Core CPU, 2+ GHz | I5-7500 CPU @ 3.4 GHz or above |
RAM | 8 GB RAM | 8 GB RAM |
OS | Windows 7 SP1+ | Windows 10 64-bit |
Graphics Card | DX10 (SM 4.0) capable, 1 GB Ram | DX11 capable, 2 GB Ram |
Direct X | Version 10 | |
HDD Space | 8 GB available space | 8 GB available space |