## Description
In _Egyptia_ the player controls an archaeologist named Dr. Sands who searches
a Egyptian pyramid after a room with a lot of gold. To open this room he has
to collect 60 floor tiles. Of course these are not just lying around but
hidden in 60 rooms were the player has to solve puzzles in the style of
Sokoban. The goal is to push columns on special fields but the way is blocked
with other blocks. It is not possible to pull something so the player has to
restart the level if he pushes a block or column is into a corner. Some
mistakes can be corrected with the undo function were a false move is taken
back. Also Dr. Sand can’t walk backwards.
This task is additionally aggravated by a time limit which is explained by the
lack of air in the pyramid. Enemies want to kill Dr. Sands and reduce his life
bar when touching him. On the floor of the puzzle chambers the player can find
three symbols: Sand clocks give him more time, hearts refill the life bar and
magic potions make him invulnerable. Every level can be chosen freely but to
win the game all of them have to be solved. Two camera modes can be selected,
the first is an isometric view were Dr. Sands can’t be seen when standing
behind a column or a top down view.