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Earth’s Shadow is a third person action Sci-Fi dungeon crawler set in the year 3081 on planet Sumbra; a remote alien planet where legends of valuable relics surround this black world, calling to the greedy and brave explorers seeking a bright future… but end up uncovering an even darker past.
## About This Game
Earth’s Shadow is a third person action Sci-Fi dungeon crawler set in the year
3081 on planet Sumbra; a remote alien planet where legends of valuable relics
surround this black world, calling to the greedy and brave explorers seeking a
bright future… but end up uncovering an even darker past.
Working a dead-end job… Alexi-Ru, a cyborg CSP (cargo ship pilot), tends to
fill the void-ness of his boring flight job by day-dreaming of the mysterious
stories surrounding planet Sumbra, aka Earth’s Shadow.
In the year 3081, the original Earth and it’s galaxy has been dead for
centuries, and although a few humans still exist, colonized in far away
sectors… Earth’s legacy is not forgotten with some even referring to Sumbra,
as the shadow of Earth.
Intrigued by Earth’s history, Alexi-Ru often finds himself flying millions of
light-clicks off his normal cargo route just to speed by the mysterious
planet, hoping to catch a glimpse of something on the alien surface via radar
that might force him to slow down or possibly even stop.
Eventually Alexi-Ru’s curiosity is justified when his ship encounters a
malfunction one night, while passing by the tiny planet, forcing him to crash-
land on the surface he dreamed of so often on previous flights.
Alexi-Ru remembers his attention right before the impending crash, focused on
an un-jostled book, thrown from a compartment during the violent atmosphere
re-entry, titled… “When Day-Dreams Turn To Nightmares”
“That doesn’t mean anything,” mumbles Alexi-Ru, trying to re-assure himself as
he arms himself with a Tec-9000 semi-automatic and sets forth to explore…
Earth’s Shadow.
## Features
* Explore and uncover secrets from an ancient alien civilization
* Find and equip weapons and tech with dynamic stats and modifiers
* Crawl through procedural and custom locations
* All loot is random, making each playthrough a different experience