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Dusk of the Gods
The time of Ragnarok draws near. In the final battle between Gods and Giants,
the dead will rise from Hela’s realm of torture and rally under the banner of
Loke, the God of Mischief, who shall turn all of Midgard into a battlefield
against his brother Odin, the one-eyed, father of the Gods of Asgard. As Thor
drops Mjollnir, his hammer of lightning, as Freya falls from her Golden Cart
and Heimdal is pierced by the horns of Loke, the fire giant Surt shall wield
his ensorcelled sword and purge the land in flames, so that eons later, a new
dynasty of man can arise. Thus the sage Mimer has seen it in the Well of
Wisdom. It is the dusk of the gods.
Can fate be turned? Odin summons a champion, who has died on the fields of
battle and is guided to Asgard by the Valkyries. This champion must find the
six elements needed to forge a chain that can bind the hell hound Fenris, the
Giant’s best ally in the upcoming pandemonium. In addition, the champion must
stop the quarrels of the Gods. Thor has lost the head of his hammer. Vidar, a
son of Odin, strives to slay Hodur, who is said to have killed Baldur. Freya,
the goddess of love and beauty, desires a necklace held by four dwarves. Frey
is madly in love with the giantess Gerd, daughter of Surt, who demands the
all-powerful Sword of Victory in exchange for the hand of Gerd. As you plunge
into the whirl of intrigue, deceit and greed in the realm of the Viking gods,
you travel the lands of the living and the dead, visit Aesir’s underwater
realm and cross the oceans in a magical pocket ship, and have a hand in all
the legends from King Beowulf’s fight with the dragon to the slaying of the
Lady of the Hill.
Dusk of the Gods is a role-playing game that focuses on exploration of the
Viking legends and conversations with various characters in a large, seamless
game world featuring a day and night cycle. The role-playing system in the
game is rather simple: the main character has only two basic statistics
(Warrior and Sage abilities), and the action-oriented battles are based on an
uncomplicated point-and-click interaction. Magic system relies on usage of
runes to cast spells.