Build your kingdom, grow your population, adventure into the wilds as a party of heroes, explore dungeons, trade, survive and prosper.
## About This Game
The Dwarven Sons of Ivaldi have reclaimed the mountain and begun their quest
to forge masterpieces for the Gods.
When you learned of this, you struck out with your family, leaving the safety
of the human kingdom to venture into the wilds to settle and establish trade
with the Dwarves.
There you begin to grow your community from a tiny village into your own
mighty Kingdom.
Assemble a party of heroes and begin your adventure into the unknown seeking
treasure, fortune, and fame.
Dungeons and Kingdoms is a combination of city building and small party
questing adventures.
## Build
* Modular building – Hundreds of modular building pieces available, build entirely custom structures and layouts piece by piece
* Build Plans – You act as the build planner by placing all the pieces and build up modular buildings, then begin construction. Those build plans pass to the job system to be constructed by your workers. You can have many build plans in construction at the same time.
* Full Preview – Build plans allow you to see what your buildings will look like fully connected and rendered in game. Your workers will only act on them when you start construction. You can cancel construction at no cost, so you can attempt endless Build Plans until you like what you see.
* Edit buildings – Once placed and built, all building pieces can be removed or added allowing no end to how you customize and evolve your world
* Assign Builder – Assign anyone for basic construction (fire pits, wood fencing etc) up to master builders for epic monuments and castles
* Decorate – Hundreds of items available to decorate and furnish your kingdom
## Blueprints
* Save Build Plan as Blueprint – Start placing items as a build plan. When you have a collection of pieces you want to re-use (like a small house, or a smith) you can save the current build plan as a Blueprint. This allows you to place the entire Blueprint as a single building piece later, over and over.
* Everything with Blueprints – You can use the Build Plan feature simply as a way to make many different Blueprints. Make a Build Plan, save as a new Blueprint, then Cancel the original Build Plan.
## Tera forming
* Excavate – Dig trenches and moats
* Tunnel – Mine deep underground, building networks of mining cart tracks setting up functional production lines
* Landscaping – Lower, raise or flatten the ground to customize the terrain for your kingdom
## Grow Your Kingdom
* Attract People – Either through increased wealth and prosperity, or great deeds by your heroes
* Hire Specialists – Send word back to the neighboring kingdoms about specialty positions you need to hire
* Trading – Negotiate trade with the local Dwarven city. Focus your early growth on what they need, trade for what you need, or what you can trade with other Kingdoms.
## Manage Your Kingdom
* Production – From peasants gathering mushrooms and berries to master masons sculpting great statues, assign your population to jobs to increase their skill.
* Training – People will learn and improve at whatever job you assign them to, or send them off to other Kingdoms to learn special skills to bring back to your city.
* Smart AI – While some of your people may not be geniuses, they are smart enough to go to work when something needs to be done. In other words, you don’t have to worry about getting bogged down micro managing everyone. You can be as involved as you want to be, but the more work you put in to managing your Kingdom, the more effective your population will be.
## Survive
* Risk – Outside the safety of city walls, the world is dangerous. From wild animals and other creatures, to bandits, and tribes of Orcs… or worse!
* Economy and Production – Starting small, balance your growth with the available resources and trading partners to ensure your people survive
* Defend – The more you have, the more others will want to take it. Building and maintaining defenses may make the difference between life and death.
## Questing
* Heroes – While most of your population will be regular people with jobs, you may attract, hire, or train up legendary heroes. Take your party of heroes on adventures and quests while leaving your kingdom to be run by the local council, or send your heroes out on their own.
* Encounter Areas – The main map is for building your sprawling kingdom. Learn through rumors about quests where you assemble a party of heroes to adventure out into the wild including dungeons, over-world swamps and forests, crypts and other deadly lairs.
## Play as Anyone
* Perspective – All play modes are in either First or Third person
* Variety – Your main character is the leader of your town, with the goal of eventually becoming a great ruler. You can also switch between any character in your Kingdom. Each character has their own unique skills and traits, training level, and inventory.
* Skill – When you directly control a character, you may be able to increase that character’s production beyond their automated skill level by doing jobs manually
* Automation – Perhaps you leave control of your city to your people and focus on adventures as one of your Kingdoms great heroes.
## Combat
* Weapons – Many different weapons to craft, buy, or loot, including swords, maces, hammers, axes, bows, crossbows, and several specialized weapons with many custom animations and sounds.
* Custom Smithing – Either attract or train a smith of high enough skill, and build your own custom weapons with unique stats
* Enemies – From neighboring enemy tribes of Orcs, to many different creatures and monsters ensures a diverse range of combat tactics and experience.
## Sandbox Mode
Sandbox mode available – build anything you want without restriction or having
to worry about resources, money, or dangers.