Summary
The short pitch would be “a driving game in the city, where you wreck havoc by powersliding in the traffic or by downing the cityscape with your bazooka”. I plan to have a small-ish urban environment, for example a 10 square kilometer island with 2 or 3 urban areas and some off-roading. I’ve released this first video-blog, where I show off some very early gameplay, with live commentary in an embedded picture. I’m looking forward to letting you know about the progress of the development, and also looking for any feedback that may come my way.
Minimum System Requirements | Recommended System Requirements | |
CPU | Intel Pentium 4 1.8GHz / AMD Athlon XP 1700+ | Intel Core 2 Duo E4400 2.0GHz / AMD Athlon 64 X2 Dual Core 4200+ |
VRAM | 128 MB | 256 MB |
RAM | 1 GB | 2 GB |
OS | Win Xp 32 | Win Xp 32 |
Graphics Card | nVidia GeForce 210 / AMD Radeon X600 Series | nVidia GeForce GT 340 / AMD Radeon X1900 GT |
Direct X | DX 9 | |
HDD Space | 500 MB | 500 MB |
Game Analysis | The short pitch would be "a driving game in the city, where you wreck havoc by powersliding in the traffic or by downing the cityscape with your bazooka". I plan to have a small-ish urban environment, for example a 10 square kilometer island with 2 or 3 urban areas and some off-roading. I've released this first video-blog, where I show off some very early gameplay, with live commentary in an embedded picture. I'm looking forward to letting you know about the progress of the development, and also looking for any feedback that may come my way. | |
High FPS | 200+ FPS ( GTX 1060 ) | |
Optimization Score | 10 |
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