Summary
Drive
## Description
Drive is described as “a racing game for the blind.” It is completely audio
based, and due to its lack of graphics it streamlines the racing experience.
The only goal in the game is to achieve maximum speed. The player pilots a
vehicle called “Shuttle,” which is fixed to a track. The co-pilot, Bob, helps
the player pick up boosters, which increase the speed of the shuttle when
activated.
Minimum System Requirements | Recommended System Requirements | |
CPU | Intel Celeron E1500 Dual-Core 2.2GHz / AMD Athlon 64 X2 Dual Core 4800+ | Intel Core 2 Duo E7600 3.06GHz / AMD Athlon II X2 270 |
VRAM | 2 GB | 1 GB |
RAM | 2 GB | 4 GB |
OS | Win Xp 32 | Win 7 64 |
Graphics Card | nVidia GeForce GT 330 / AMD Radeon HD 3600 Series | nVidia GeForce GTS 250 / AMD Radeon HD 6670 |
Direct X | DX 9 | DX 10 |
SOUND CARD | DirectX Compatible | DirectX Compatible |
HDD Space | 2 GB | 2 GB |
Game Analysis | The game is based off of a brand new soft body-physics engine created by BeamNG. Drive is all about crashing although it is planned for more content to be added, such as cop chases and racing. It is available as a free demo, or you can purchase the alpha for long term updates. | |
High FPS | 200+ FPS ( GTX 1060 ) | |
Optimization Score | 5 |
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