## Description
_DOME_ is based on Shizuko Natsuki’s novel of the same name. The original
work as well as the game’s plot focus on the construction of a nuclear shelter
called “The Dome”, capable of protecting humans from an impending atomic war.
The player takes the role of an employee in an advertisement company, whose
job is to raise people’s awareness of the shelter’s importance, and donate
money to the project.
The game opens System Sacom’s _Novel Ware_ series, demonstrating its concept.
Though its basic gameplay is that of a puzzle-less Japanese-style adventure,
the game has extended dialogue and text descriptions that either do not
contain any interaction or occasionally prompt the player to make a choice.
Despite this visual novel-like feature, the game still retains considerable
portions of interactivity, with verb-object commands, reviewing information
concerning recent events and characters in the game, and even the possibility
to take and examine objects. The game’s graphics consist of digitized photos
of people and objects, and are rather sparse.
- A Hole In Space
- A hermit crab is finding a house
- A Calm Memory Game
- A Day
- (Early Access Optional) Dudes on a Map: Game Master
- Lucid Cycle
- //TODO: today Original Soundtrack
- A Conversation With Mister Rabbit
- A Frog’s Tale
- 2D Platformer GAME (Toy Factory)
- 4 Witch Seasons & Convenant
- a guard walks into a tavern
- The Help Desk
- eemmmpty
- Tsinghua-style student life