Disney’s Aladdin is a platform video game developed by Virgin Interactive based on the 1992 motion picture of the same name. The game was released for the Sega Genesis/Mega Drive in November 1993 and was later ported to the Nintendo Entertainment System, Game Boy, and home computers. It is one of several video games based on this film, including one game that was released in the same month by Capcom for the Super Nintendo Entertainment System.
The player controls Aladdin, who must make his way through several levels based on locations from the movie: from the streets and rooftops of Agrabah, the Cave of Wonders and the Sultan's dungeon to the final confrontation in Grand Vizier Jafar's palace. The Sultan's guards and also animals of the desert want to hinder Aladdin in his way
Minimum System Requirements | ||
CPU | 1.8 GHz Processor | |
RAM | 1 GB RAM | |
OS | Windows 7 / 8 / 10 | |
Graphics Card | DirectX 9.0c Compatible Video Card w/ 256 MB RAM | |
Direct X | Version 9.0c | |
HDD Space | 9 MB available space | |
Game Analysis | An Intel Pentium 4 2.00GHz CPU is required at a minimum to run Disney's Aladdin. In terms of game file size, you will need at least 9 MB of free disk space available. The minimum memory requirement for Disney's Aladdin is 1 GB of RAM installed in your computer. The cheapest graphics card you can play it on is an NVIDIA GeForce 6200. Disney's Aladdin will run on PC system with Windows 7 / 8 / 10 and upwards. Additionally it has a Mac version. |
Minimum System Requirements | ||
CPU | 1.8 GHz | |
RAM | 1 GB RAM | |
OS | Mac: 10.9+ | |
Graphics Card | 3D graphics card compatible with 256 MB VRAM | |
HDD Space | 9 MB available space |
Minimum System Requirements | ||
CPU | 1.8 GHz | |
RAM | 1 GB RAM | |
OS | Ubuntu 14.04, 16.04 | |
Graphics Card | 3D graphics card compatible with 256 MB VRAM |