Die Höhlenwelt Saga: Der Leuchtende Kristall
After a series of German interactive fiction games (Das Stundenglas, Die
Kathedrale, Hexuma), Harald Evers and his Weltenschmiede move on to point-and-
click graphic adventures. Die H ohlenwelt Saga embeds a fantasy underworld
in a science fiction frame.
Starship pilot Eric “Speedy” MacDoughan traces his lost love, mysterious
Maomi, to the barren planet 2S-126 in the Taurus 5 system, to discover that a
network of caves leads to a gigantic cave world far beneath the crust – the
Hohlenwelt (“cave world”). Down there, flying dragons and humanoid peoples
live on a magical-medieval level under the despotic rule of an alien reptile
race called Drakken. Eric meets the artificial being Cal (a deja vu for Hexuma
players), who sends him to the cave world to retrieve a powerful energy
crystal (the Leuchtende Kristall (“glowing crystal”) from the game’s title).
And find Maomi, of course.
Die H ohlenwelt Saga is a pretty straight-forward, inventory-driven point-
and-click adventure game. Once Eric befriends a flying dragon named Susi (yes,
Susi), he’s free to explore the key places on the cave world continent of
Veldoor at leisure, though the game’s puzzles are strictly linear
nevertheless.
The game is entirely in German and was published in Germany only. The CD
version of Die H ohlenwelt Saga features voice-overs for the intro and
narrator sequences, but character dialogues stay text messages.