The game takes place in Sanctuary, the dark fantasy world of the Diablo series, twenty years after the events of Diablo II. Deckard Cain and his niece Leah are in the Tristram Cathedral investigating ancient texts regarding an ominous prophecy. Suddenly, a mysterious star falling from the sky strikes the Cathedral, creating a deep crater into which Deckard Cain disappears.
The player character, known as the Nephalem, arrives in New Tristram to investigate the fallen star. The Nephalem rescues Cain upon Leah's request and discovers that the fallen object is actually a person. The stranger has no memories except that he lost his sword, which was shattered into three pieces. Although the Nephalem retrieves the pieces, the witch Maghda seizes the shards and attempts to capture Cain to force him to repair the sword for her own ends. However, with an uncontrolled display of power, Leah forces Maghda to flee, and she kidnaps the stranger instead. Cain, dying from Maghda's torture, uses the last of his strength to repair the sword and instructs the Nephalem to return it to the stranger. The Nephalem rescues the stranger and returns his sword, causing him to regain his memories. The stranger then reveals himself as the fallen angel Tyrael. Disgusted with his fellow angels' unwillingness to protect humanity from the forces of Hell, Tyrael cast aside his divinity to become a mortal and warn Sanctuary about the arrival of the demon lords Belial and Azmodan.
To avenge Cain's death, the Nephalem tracks Maghda to the city of Caldeum, which is controlled by her master, Belial. The Nephalem kills Maghda, and rescues Leah's mother, Adria. Adria tells Tyrael and the Nephalem that the key to stopping the demons is the Black Soulstone, which can trap the souls of the seven Lords of Hell and destroy them forever. In order to obtain the Black Soulstone, the Nephalem resurrects the mad Horadrim, Zoltun Kulle. Kulle reveals its hiding place and completes the unfinished Soulstone, but is killed by the Nephalem after he attempts to steal it for himself. The Nephalem kills Belial and traps his soul within the Black Soulstone, freeing Caldeum. As Leah studies in Caldeum's library to find more answers about the Black Soulstone and Azmodan, she receives a vision from Azmodan, who tells her that he is sending an army from the ruins of Mount Arreat to take the Black Soulstone for himself.
Tyrael, Adria, Leah and the Nephalem journey to Bastion's Keep, the only line of defense between Azmodan's forces and the rest of Sanctuary. With the others staying behind to protect the Black Soulstone, the Nephalem pushes out from the keep into Mount Arreat. The Nephalem kills Azmodan and traps his soul in the Black Soulstone. However, Adria betrays the Nephalem and takes the Black Soulstone with the seven Demon Lords' souls inside. She reveals that she has been Diablo's agent from the beginning, and that Leah's father is the Dark Wanderer, who conceived her while being possessed by Diablo, making her the perfect vessel for the demon's physical form. Using Leah as a sacrifice, Adria resurrects Diablo. Having the souls of all the Lords of Hell within him, Diablo becomes the "Prime Evil", the most powerful demon in existence, and begins his assault on the High Heavens, the defending angels being no match for him.
Tyrael and the Nephalem follow Diablo to the High Heavens, where the city is under attack. The defending Angels warn the Nephalem that Diablo is attempting to reach the Crystal Arch, which is the source of all of the angels' power. To prevent Diablo from corrupting the Crystal Arch and completing his victory over the High Heavens, The Nephalem confronts and defeats him. With Diablo's physical manifestation destroyed, the Black Soulstone is shown falling from the High Heavens, apparently still intact. After the battle, Tyrael decides to rejoin the High Heavens but remain as a mortal, dedicated to building a permanent alliance between angels and humans.
Minimum System Requirements | Recommended System Requirements | |
CPU | Intel Pentium D 820 2.8GHz / AMD Athlon 64 X2 Dual Core 4400+ | Intel Core 2 Duo E6600 2.4GHz / AMD Athlon 64 X2 Dual Core 5600+ |
VRAM | 256 MB | 512 MB |
RAM | 1 GB | 2 GB |
OS | Win Xp 32 | Win Vista 32 |
Graphics Card | nVidia GeForce 315 512MB / AMD Radeon HD 4550 | nVidia GeForce GTX 260 / AMD Radeon HD 4870 |
Direct X | DX 9 | DX 9 |
SOUND CARD | 1024x768 minimum display resolution | DirectX Compatible |
HDD Space | 12 GB | 12 GB |
CD-ROM | DVD-ROM drive | DVD-ROM drive |
Game Analysis | Two decades have passed since the demonic lords, Diablo, Mephisto, and Baal, set out across the world of Sanctuary on a vicious rampage, twisting humanity to their unholy will. Yet for those who battled the Prime Evils, the memory fades slowly.When Deckard Cain returns to the ruins of Tristram Cathedral seeking clues to defeat new stirrings of evil, a fiery harbinger of doom falls from the heavens, striking the very ground where Diablo once entered the world. This fire from the sky reawakens ancient evils and calls the heroes of Sanctuary to defend the mortal world against the rising powers of the Burning Hells once again. | |
High FPS | 200+ FPS ( GTX 1060 ) | |
Note | MAC MINIMUM SYSTEM SPECIFICATIONS: OS: Mac® OS X 10.6.8 or newer | Processor: Intel® Core 2 Duo Video: NVIDIA® GeForce® 8600M GT or ATI Radeon™ HD 2600 or better MAC RECOMMENDED SYSTEM SPECIFICATIONS: OS: Mac® OS X 10.7 or newer | Processor: Intel® Core 2 Duo | Memory: 2 GB RAM Video: NVIDIA® GeForce® GT 330M or ATI Radeon™ HD 4670 or better | |
Optimization Score | 8.8 |
good but the series needs a back to origins action
because the third game is not great like first or second game
>Rich lore
>Spectacular boss fights
>Fun combat and addictive loot system
>4 player co-op
>Varied and random environments help with the replay value
>Basic story
>Multiplayer could have used more polish
>Weak leveling system
>2 or 3 more class options wouldn't have hurt
Evil has risen, for a third time. “Diablo 3” is a role playing hack and slash game in which you take on the role of the Nephalem, chosen warriors that will fend off the evil of Hell itself.
At the beginning of the game you are offered a selection of 5 classes, Barbarian, Wizard, Monk, Witch Doctor and Demon Hunter. Each of these classes offers a different style of play as well as their own unique skills and abilities. The Barbarian is a standard tank/DPS class, which is the same as any other warrior class. The Wizard is a full on DPS, whom uses a diverse set of ranged spells. The Witch Doctor is another spellcaster whose main strength is the ability to summon minions to fight for them. The Demon Hunter is a ranged DPS that uses crossbows and longbows as well as an assortment of traps for tactical combat. And the final class, the Monk is probably the most interesting class; it’s the only class that can be used to fill any of the standard MMO roles (DPS, Tank, Healer). The Monk uses short ranged spells and melee attacks to fight its enemies as well as passive and active healing abilities to aid their allies, and can also have a decent amount of health points as well as armor points.
The game starts off with the falling of a star through a cathedral, which is found near the town of New Tristram. This event sets off a chain reaction that causes all of the nearby dead to rise and attack the innocent inhabitants and, as you might have guessed, it is up to you to save them and investigate the site of the fallen star. Not to spoil anything but it does get a tad more complex then that later on.
Now, “Diablo’s” story isn’t very complex, it’s actually quite basic when you look at its barebones, but they do cover those bones up very nicely with rich lore and interesting backstories. Most of the boss encounters are built up with great stories of their horrific powers and evil deeds.
But the story itself isn’t really something that will leave you wanting more, it’s the gameplay that will make you want more. “Diablo 3” brings a well-crafted combination of fun and challenge to the table. The controls transfer very well to the console versions, even though the interface could have used a little bit more work, but we’ll get to that later on. The combat is fast paced and quite easy to get the hang of for beginners. The addition of the dodge and lock on controls are what make the difference. Dodging becomes a very important part of the combat in some situations, as you really need to maneuver a lot, and lock on really helps the ranged players when they’re trying to pick off targets in large clusters.
The game features a total of 8 difficulty settings (easy, normal, hard, master 1-5) and 4 campaign modes (Normal, Nightmare, Hell, Inferno) each more sadistic than the last. And if you’re a real masochist you’ll love Hardcore mode, in which you have only ONE life the whole game, so um yeah, good luck with that. The games main strengths come from its spectacular boss fights of which I thought were too little, a total of 10 (can’t remember the exact number) true fights. The first few felt a bit lazy and weren’t very creative, but by the end of Act II they start getting better and better. Beating the main campaign on the 1st mode unlocks the 2nd and so on. So to get the most out of your game you will probably go through around 4-5 times. But you’re probably thinking “Why?”, well that’s exactly what I thought at first and then my first legendary dropped. That moment is something that any “loot whores” like me will love, it’s basically the same effect as beating a dungeon boss in an MMO and getting to see what he dropped. This obviously won’t work on everybody, but it’s very easy to get hooked on the concept, especially if you’re playing with friends. Even though the looting is fun, you still have to level up to use it. Now this is where I thought the game really simplified it too much. There is no choice in leveling, you get all the skills you can use at certain points and variations to those same skills, but there is no talent tree which most players have come to love in the old “Diablo” games.
Which brings me to the most important addition of the console versions, offline 4-player local co-op. This was the prime reason I got the game, to play with my friends. Now this might not seem like a big deal, but it is for anyone that enjoys couch co-op and hack & slash RPGs. It offers that feeling of exploration and questing with your friends in an MMO, especially once you get to the bosses. Co-op also offers the ability to quickly devise tactics and create combos. Having your party with you will really speed up the combat and make it easier and fun, and just to keep it challenging, I’d recommend pushing the difficulty up if you’re gonna play with a full team. But that all doesn’t mean that multiplayer is perfect. The camera can be a problem at some rare moments and could get you killed a couple of times and at some larger clusters of enemies the frame rate will drop a bit. But the main issue I had with the game was the inventory management in multiplayer. Dear God, this can really take a while since only 1 inventory screen can be open at a time, and the inventory itself can be a bit of a bother since all of the gear is based on wheel and comparing items does take a while even when you’re alone.
The entire game is from a 3D isometric point of view and is filled with a range of different environments, from the dark forests of Tristram to desolate deserts and Heaven itself. However the game doesn’t offer much in the way of enemies. You will mostly be fighting similar undead or demonic enemies throughout the entire game, although the game does have certain enemies that are specific to their regions but the problem is in their skillsets, most of them will have the same strengths and weaknesses, despite the fact some of them are completely different monsters. When you reach Inferno and ramp up the difficulty, the elite enemies will have multiple additional skills, which will make the combat a bit more interesting, but most of the time the difficulty comes from the enemies’ numbers rather than any real increase in power.
Conclusion: “Diablo 3” plays and feels like an offline MMO, and that isn’t bad, on the contrary it offers something very much needed for any couch co-op console gamers. The gameplay is addicting and fun, even though it could use a bit more polish on some elements. A must have for anyone looking to spend hours upon hours with their friends.
Hours and hours past to sell thing in trading with other people!
If we met anyone, we said to him ” would you like to buy anything?” and we gained BIG MONEY