What if you could unhook the stars and fight your battles with black holes? With its mix of adaptative unit combination, space resource harvesting as well as visual and audio refinement, Devouring Stars aspires to bring a different scope to the RTS genre.
In Devouring Stars you play a tribe of godlike entities trapped in Tartarus, a corner of the universe as far beneath hell as heaven is high above the earth. Hunted by 4 other tribes, you have been given the ability to draw your own fate. But to what extent?
Devouring Stars uses a couple of unique mechanics to create a different experience on the RTS and space exploration genre. Your entities have the ability to “devour” starfields, creating dynamic nebulas that will protect them. There’s no tech tree or building facilities in Devouring Stars: your entities are able to merge in order to create advanced units with special abilities. Depending on the set of entities you start the game with, you will be able to go for different strategies that will evolve during the game.
Devouring Stars Key Features:
1, 15 advanced entities to unlock by merging the 4 basic ones (earth, air, fire, water). Each advanced unit has a specific ability like freezing enemies, controling them, attacking them from afar…
2, Generated starfields offering a wide range of beautiful and differently balanced layouts
3, Thousands of different settings through generated scenarios
4, Direct attack, escape route, diversion… many ways to go through the game depending on your strategic choices, your entities and your enemies
5, 4 enemy tribes with specific features and behaviors
6, Unique particule system able to display thousands of dynamic stars
7, And some well hidden secrets…
Minimum System Requirements | Recommended System Requirements | |
CPU | 1.6 GHz DualCore | Intel Core 2 Duo E8400 |
RAM | 1 GB RAM | 4 GB |
OS | Windows XP, Windows Vista, Windows 7, Windows 8 | Unknown |
Graphics Card | 256 MB 3D Graphics Card with OpenGL support | NVIDIA GeForce 510 |
HDD Space | 500 MB available space | 500 MB available space |
Game Analysis | An Intel Pentium 4 2.00GHz CPU is required at a minimum to run Devouring Stars. Whereas, an Intel Core 2 Duo E8400 is recommended in order to run it. Provided that you have at least an NVIDIA GeForce 6200 graphics card you can play the game. Futhermore, an NVIDIA GeForce 510 is recommended in order to run Devouring Stars with the highest settings. In terms of game file size, you will need at least 500 MB of free disk space available. The minimum memory requirement for Devouring Stars is 1 GB of RAM installed in your computer. If possible, make sure your have 4 GB of RAM in order to run Devouring Stars to its full potential. Devouring Stars will run on PC system with Windows XP, Windows Vista, Windows 7, Windows 8 and upwards. Additionally it has Mac and Linux versions. |
Minimum System Requirements | ||
CPU | 1.6 GHz DualCore | |
RAM | 1 GB RAM | |
OS | Snow Leopard 10.6.8 or later | |
Graphics Card | 256 MB 3D Graphics Card with OpenGL support | |
HDD Space | 500 MB available space |
Minimum System Requirements | ||
CPU | 1.6 GHz DualCore | |
RAM | 1 GB RAM | |
OS | Ubuntu 12.04 LTS | |
Graphics Card | 256 MB 3D Graphics Card with OpenGL support | |
HDD Space | 500 MB available space |