Devil Diver
Devil diver is a aquatic hunting treasure game with a constructing element
similar to “Jetpac” (Ultimate, 1983). Its gameplay is very similar to “Glug
Glug” (CRL Group PLC, 1984) following inclusive the tradition of the “Scuba
Dive” (Durell Software Ltd., 1983) genre of discovering treasury. The player
commands a diver who is wearing a modern diving suit, allowing him to move
freely in opposition to Glug Glug’s early diving suit which is restricted by a
limited range of movements caused by the dependency of the breathing cable.
Concerning Devil Diver’s case, the player only has to worry about his oxygen
supply.
The main goal of each level alternates between constructing a continuous
pipeline and the hunting treasure. Every time a piece of the pipeline is
either bad or properly embedded, a treasure has to be taken and collected when
taken aboard. Every time a treasure is taken aboard, the player can
comfortably rest on the ship secured from the aquatic dangers. This process
goes until the submerged pipeline is completed and the last treasure is taken
aboard. Only then the next section of the pipeline will be available.
While submerging the player is armoured with a fishing spear-gun provided with
limited ammunition and equipped with a jar of oxygen. Every time the player
goes aboard, both supplies are restored.