“Dead Cells is a roguelike, Castlevania-inspired action-platformer, allowing you to explore a sprawling, ever-changing castle… assuming you’re able to fight your way past its keepers.
To beat the game, you’ll have to master 2D souls-like like combat with the ever-present threat of permadeath looming. No checkpoints. Kill, die, learn, repeat.
RogueVania: Intense 2D action with the adrenaline pumping threat of permadeath in a castle full of cuddly creatures.
Souls-like combat: Pattern-based bosses and minions, weapons and spells with unique gameplay. Roll roll roll your boat gently down the stream…
Nonlinear progression: Unlock new levels with every death, take a new path. Tired of the stinking sewers? Why not take the ramparts?
Exploration: Secret rooms, hidden passages, charming landscapes. A fine place for a holiday.”
“Dead Cells is a roguelike, Castlevania-inspired action-platformer, allowing you to explore a sprawling, ever-changing castle… assuming you’re able to fight your way past its keepers.
To beat the game, you’ll have to master 2D souls-like like combat with the ever-present threat of permadeath looming. No checkpoints. Kill, die, learn, repeat.
RogueVania: Intense 2D action with the adrenaline pumping threat of permadeath in a castle full of cuddly creatures.
Souls-like combat: Pattern-based bosses and minions, weapons and spells with unique gameplay. Roll roll roll your boat gently down the stream…
Nonlinear progression: Unlock new levels with every death, take a new path. Tired of the stinking sewers? Why not take the ramparts?
Exploration: Secret rooms, hidden passages, charming landscapes. A fine place for a holiday.”
You grew up with the roguelikes, witnessed the rise of the roguelites and even the birth of the roguelite-lites? We’d now like to present for your consideration our, the illegitimate child of a modern(etc.) and an old-school(and its ilk).
Features:
: The progressive exploration of an interconnected world, with the replayability of a rogue-lite and the adrenaline pumping threat of permadeath.
: Tough but fair combat, more than fifty weapons and spells with unique gameplay, and of course, the emergency panic roll to get you out of trouble.
: Sewers, Ossuary or Remparts? Once unlocked, special permanent abilities allow you to access new paths to reach your objective. Opt for the path that suits your current build, your play style or just your mood.
Dead Cells Key Features:
1, 90 or so weapons and skills – Spears, swords, bows, freeze blast, etc.
Minimum System Requirements | Recommended System Requirements | |
CPU | Intel Core i5-650 3.2GHz / AMD Athlon II X4 600e | Intel Core i5-660 3.33GHz / AMD Athlon X4 740 |
VRAM | 1 GB | 1 GB |
RAM | 2 GB | 4 GB |
OS | Win 7 32 | Win 7 64 |
Graphics Card | nVidia GeForce GTS 450 v4 / AMD Radeon HD 5750 1024MB | nVidia GeForce GTX 460 v2 / AMD Radeon HD 7850 |
Direct X | DirectX 9.1+ | DirectX 9.1+ |
SOUND CARD | DirectX Compatible | DirectX Compatible |
HDD Space | 500 MB | 500 MB |
Game Analysis | Dead Cells in a Metroidvania rogue-like combining procedurally generated environments with persistent upgrades and Souls-lite combat. With no checkpoints, one wrong move will send you all the way to the back of the castle, attempting a new layout. However, certain upgrades in Dead Cells transfer between lives, making each run slightly more forgiving than the last. | |
High FPS | 200+ FPS ( GTX 1060 ) | |
Optimization Score | 10 |
Minimum System Requirements | Recommended System Requirements | |
RAM | 2 GB RAM | 4 GB RAM |
OS | Mavericks 10.9 or later | Mavericks 10.9 or later |
Graphics Card | OpenGL 3.2+ | OpenGL 3.2+ |
HDD Space | 500 MB available space | 500 MB available space |
Minimum System Requirements | Recommended System Requirements | |
RAM | 2 GB RAM | 4 GB RAM |
OS | Ubuntu 16.04, 18.04 or later | Ubuntu 16.04, 18.04 or later |
Graphics Card | Nvidia 450 GTS / Radeon HD 5750 or better | Nvidia GTX 460 / Radeon HD 7800 or better |
Direct X | 3.2+ | |
HDD Space | 500 MB available space | 500 MB available space |
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