DBVR
The year is 2156. The space station SAFED collided with what appeared to be a
huge meteorite. Three large pieces of the meteorite fell down on Earth and
into the ocean, causing a huge tidal wave. Nobody suspects yet what this
disaster will lead to…
Tatsuya and his partner, the lovely Kaoru, are two police officers. They are
informed that a gang boss has kidnapped a girl and is holding her hostage.
Tatsuya’s first assignment is to rescue the hostage. Little does he know that
this will lead him into confronting the mystery of the collision between SAFED
and the meteorite, in which the future of Earth is at stake…
_DBVR_ is part of the Des Blood series, and is based on the first
installment. The setting and the premise are the same, but there are many
significant differences between the story lines, and the gameplay system is
absolutely different. There are two main gameplay modes in the game. The first
one is third-person shooter, somewhat similar in style to Fear Effect. The
player navigates a polygonal character (there are several controllable
characters in the game beside Tatsuya and Kaoru) over pre-rendered
backgrounds. When approaching an enemy from a suitable angle, a red cross-hair
will appear, at which point the player can shoot at the enemy to kill it.
There are objects such as healing kits or keycards scattered around. There is
also a map that allows the player to investigate locations in a different
order.
The other mode is Illusion’s trademark 3D seducing simulator. Players
interact with a large 3D model of a girl by selecting an appropriate icon
(touch with a hand, kiss, etc.) and a part of the girl’s body or garment. Some
actions can be executed in a very precise manner. For example, if one places a
hand on the girl’s breast, they will be able to stroke it in different
directions, squeeze it, etc. Those movements are displayed on the screen as
real time 3D animation.
Minimum System Requirements | ||
CPU | Intel Pentium III | |
RAM | 128 MB | |
OS | Windows 98 | |
Direct X | DirectX 8.0 |