Days Gone is an open-world action-adventure game set in a harsh wilderness two years after a devastating global pandemic. Play as Deacon St. John, a Drifter and bounty hunter who rides the broken road, fighting to survive while searching for a reason to live.
At its core, Days Gone is about survivors and what makes them human: desperation, loss, madness, betrayal, friendship, brotherhood, regret, love – and hope. It’s about how even when confronted with such enormous tragedy they find a reason to live. Hope never dies.
Set in the beautiful, volcanic scarred high-desert of the Pacific Northwest, Days Gone is an open-world action-adventure game where you play as Deacon St. John, a Drifter and bounty hunter who would rather risk the dangers of the broken road than live in one of the “safe” wilderness encampments. The game takes place two years after a global pandemic has killed almost everyone, but transformed millions of others into what survivors call Freakers – mindless, feral creatures, more animal than human but very much alive and quickly evolving. In the demo you saw two types of Freaks – Newts, which were adolescents when infected, are opportunistic hunters, preferring to hit and run from the shadows; and a Horde. Made up of hundreds of individual Freakers, Hordes eat, move and attack together, almost as one. Some Hordes roam the highways at night, while others, like the one in the demo, have found a food source that keeps it in a single location. Skills learned in his prior life as an outlaw biker have given Deacon a slight edge in the seemingly never-ending fight to stay alive. But will it be enough?
Minimum System Requirements | Recommended System Requirements | |
CPU | INTEL Core i5 | INTEL Core i7 |
VRAM | 1 GB | 2 GB |
RAM | 4 GB | 8 GB |
OS | Windows 7/8/8.1/10 | Windows 7/8/8.1/10 |
Graphics Card | NVIDIA GeForce GTX 760 | NVIDIA GeForce GTX 960 |
Direct X | 11 | 11 |
SOUND CARD | DirectX Compatible | DirectX Compatible |
HDD Space | 8 GB free | 8 GB free |
Game Analysis | Set in the beautiful, volcanic scarred high-desert of the Pacific Northwest, Days Gone is an open-world action-adventure game where you play as Deacon St. John, a Drifter and bounty hunter who would rather risk the dangers of the broken road than live in one of the “safe” wilderness encampments. | |
Optimization Score | 8.9 |
Graphics
Story
Music
Repetitive gameplay
The game is not finished like the developers want
Just a little customization
Best walking dead game ever made! 😀
The graphics is very good, the story is veeeeerrrrrryyyyy good. BUT….
The gameplay is very repetitive. This game is want’s to be a last of us with open world and i think this is the biggest problem.
And if you look carefully you can see that the game is not done… For example: I see that the developers want’s to make camp upgrading or more animals in the game. AND in an open world game, you cant change outfits just a little bit? Come on……
I bet if i finish the game updates will make it happen XD. Like always.
Great score and beautiful song(s)
Good / Realistic looking characters
Fresh and beautiful setting
Fun gameplay for the most part
Too many bugs
Very bad dialogue direction
Boring sidequests (like in any open world game)
First of all: WIth “Hell or High Water” this games got one of the most beautiful songs ever. Just by hearing it for the first time in a trailer for the game I already got tears in my eyes. Unfortunately the game in general doesn’t do too much with emotional stuff like that and the song is a bit “wasted” in the game. Still, good score too overall.
Rockstar games aside, this also is the best open world to-date. Having said that, it’s still a “typical” open world and therefore at least 50% useless filler.
I played for around 13 hours which is way more than I usually devote to a game (Perfect length is anything between 2-8 hours). After a game breaking bug and a bit of boredom I finished watching the story on Youtube, so I stopped 2 or 3 hours before the end. Of those around 16 hours at least 10 hours are typical open world filler and wouldn’t exist in a well paced experience that hooks you from start to finish.
Technically this game is really a mess, especially for a big budget project like that. The dialogue direction in particular is pretty much awful. Characters suddenly scream or have very strange intonations that don’t match the scenes whatsoever. Whenever you’re close to getting lost in the story, setting and atmosphere, shortly afterwards a character speaks completely out of place and you’re instantly reminded nothing matters. The whole dialogue is mixed poorly too, you often can’t hear what is being said.
Even with those technical issues I “hang on” for so long, partly because very well painted characters that look so “different” to your usual mainstream blockbuster and a great setting in general. And even though the gameplay (aka shooting) gets boring fast, it’s still pretty fun and you would just love to be in that world (if before mentioned issues wouldn’t be there).
Conclusion: Overall – as always – there are two ways to look at a “gamey game” (That is mainly about gameplay, mixed with story). As game with gameplay it’s good, the technical issues aside. As experience that could be so much more than just killing zombies, it’s an okay attempt.