The object of the game was to collect gold cups to move on to the next level. Since the original 1988 publishing of Dangerous Dave on UpTime, there have been three sequels and three ports of the original to other platforms.
The idea of Dangerous Dave came to John Romero under the influence of Super Mario. There are definitely similarities that are easily noticeable, such as the secret levels, the level design, the monsters, and the jumping. The mission is to guide Dave through ten levels, collecting trophies in the hideout of his enemy, Clyde. Romero says that among all Dangerous Dave sequels Dangerous Dave in the Haunted Mansion is “the best Dave ever created”. In 2008 Dangerous Dave in the Haunted Mansion was ported to cell phones.
The idea of Dangerous Dave came to John Romero under the influence of Super Mario. There are definitely similarities that are easily noticeable, such as the secret levels, the level design, the monsters, and the jumping. The mission is to guide Dave through ten levels, collecting trophies in the hideout of his enemy, Clyde. Romero says that among all Dangerous Dave sequels Dangerous Dave in the Haunted Mansion is “the best Dave ever created”. In 2008 Dangerous Dave in the Haunted Mansion was ported to cell phones.
Unfortunately for our hero, his little brother is afflicted with “always getting kidnapped” syndrome. Dangerous Dave must battle wolves, mummies, ghosts, and other ghastly apparitions on his way to save Delbert from the clutches of the evil Dr. Nemesis. With 11 levels of spine-tingling platforming action, you’ll be shooting up a storm in Dangerous Dave’s Risky Rescue!
Life is difficult enough without having Dr. Nemesis as your arch-villain. Why does he have to pick on Dave’s little brother, Delbert, so much? Not only does he snatch the already kidnapping-prone Delbert, but he hides him away deep in the bowel of an insane asylum! Crazy nurses wearing purple of all colors wander the halls, cleaver wielding orderlies, and jolts of electricity all stand in Dangerous Dave’s way in Dave Goez Nutz!
The Dangerous Dave Pack includes Dangerous Dave in the Haunted Mansion, Dangerous Dave’s Risky Rescue, Dave Goez Nutz! and The Deserted Pirate’s Hangout!
A wide variety of locations ranging from a haunted house to the insanity of a mental hospital!
Over 30 levels combined of side-scrolling, platforming-and-gunning action!
Dangerous Dave Pack Key Features:
1, System: Windows XP / Vista / 7
Minimum System Requirements | Recommended System Requirements | |
CPU | 1.8 GHz | INTEL Core 2 Duo 2.66 GHz |
VRAM | 256 MB | 512 MB |
RAM | 512 MB RAM | 2 GB |
OS | Windows XP / Vista / 7 | Windows XP/Vista/7/8/8.1/10 |
Graphics Card | 3D graphics card compatible with DirectX 7 (compatible with DirectX 9 recommended) | |
Direct X | 9.0c | 9.0c |
SOUND CARD | DirectX Compatible | DirectX Compatible |
HDD Space | 2GB HDD | 300 MB free |
Game Analysis | Dangerous Dave is a 1988 computer game by John Romero. It was developed for the Apple II and DOS as an example game to accompany his article about his GraBASIC, an Applesoft BASIC add-on, for the UpTime disk magazine. | |
High FPS | 0 FPS ( GTX 1060 ) |
![PEGI rating of Dangerous Dave PEGI rating](https://www.sockscap64.com/wp-content/themes/explicit/images/pegi/1.gif)