Damascus is a pixel-art MMORPG created by two guys. Create a unique character and explore the strange and fantastic world that is before you. Train any of your 19 different skills. Chat and trade with other players. Make friends and slay all sorts of Dragons!
## About This Game
Damascus is set in a post apocalyptic fantasy future where the destruction of
the past has knocked society into a medieval state of living. Many creatures
have gained sentience in this timeline leading to the rise of frogman,
catsons, owlpeople and many other races. Over time humans have developed
psychic abilities that they can invoke with the use of mechanical psychic
actuators, these psychic abilities allow them to summon fire or teleport to
new locations among many other powers. The destruction of this world was
caused by Dark Gods of sacrifice known as the Gods of Destruction, the player
can sacrifice items to these entities in order to receive powerful boons from
them. The apocalypse was thousands of years in the past and many of those
living today have very little to no knowledge of the events that transpired or
the fact that there even was an apocalypse.
## Design Goals
Our goal is to create a MMO experience that rings true to how classic tabletop
Dungeons and Dragons feels with weekly meetups where the dungeon master is
creating new custom content for his players taking their decisions and desires
into account. We want to have a very active community and will be working very
hard to interact directly with the players of the game. We also want to
implement new concepts like temporary bosses that drop limited edition items.
## Controls
* Left Click to perform the most obvious action on a given tile.
* Right click to bring out a drop-down menu of all possible actions for a given tile.
* Tab to show or hide the sidebar.
## FAQ
Here is a little set of common questions about the game in a FAQ format. We
thought this would be an easy way to get across a lot of information.
How do you guys make money?
We sell bonds which grant membership. The bonds are redeemable for 14 days of
membership and can be traded with other players if you so desire. This means
its feasible to do an in game activity for someone who has already bought a
bond and trade them for the bond as payment for the activity as a means to
become a member.
What is membership?
Membership is the full game experience and unlocks access to all of the in
game skills and grants access to the entire game world. Money made from
membership helps us cover the server costs and really helps us out!
Will you ever sell experience or items directly?
No we will not. The only thing we will sell are bonds. The value of a bond in
game is determined by the players and what they are willing to trade for them.
The only way to gain experience or items will be to play the game. We don’t
believe in selling power.
What are your goals in terms of membership?
Our biggest goal would be to get 500 monthly members which would allow us to
cover all our server costs and both work on the game full time. Any members
over this amount would be an absolute blessing!
What happens when I die in game?
All of your currently equipped and all items in your inventory will be dropped
and you will re-spawn in Split City.
Will you reimburse my items if I die and lose a lot of them?
No we will not, dying in game and losing items is part of the game and it’s up
to you to bank important items you don’t wish to lose.
How many towns are there in game?
There are 14 towns currently in the game.
What happens if I forget my password?
As long as you provided your email address when creating your account we can
reset your password for you. At a later stage we will facilitate linking your
Steam account to your Damascus account which will provide extra security and
password retrieval mechanisms.
Why aren’t you guys doing Early Access?
The way we view MMORPG’s is that they are inherently a service. Our goal is to
constantly update the game as long as it is live. Due to this we didn’t want
to be yet another permanently in early access game and have decided to have
the first stable version of the game be our release version with many updates
and future content already in the pipeline.
How often will you update the game?
We plan to update the game every couple of weeks with new content, however
this is a loose timeline and it could be shorter or longer depending on the
content we are currently working on. We intend to be very active on Discord so
you can always ask us directly about what we are working on and approximately
when you can expect the next update.
Will you ever expand the world map?
Yes we do plan to at some stage release new Islands and Continents which will
expand the scope and scale of the game. However these updates will take some
time to implement and most likely come with new quests as some of our larger
updates to the game.
Will I get banned for selling in game items for cash to my friends?
No you won’t. All in game items earned by you belong to you and you a
responsible for them, this means you are free to give them away or sell them
to other people and it also means that it’s your responsibility to not lose
your items in silly ways (like attacking a Damascus Steel Dragon at a low
level).
Will I get banned for using/creating a third party client?
We won’t be supporting third party clients and we would consider this a
bannable offense. The only version of the client one should use is the Steam
version.
Will I get banned for macroing or botting?
Macros that make the game easier as well as botting are not in the spirit of
the game and are considered a bannable offense. We suggest avoiding macroing
entirely.
Minimum System Requirements | ||
CPU | 1GHz or faster. SSE2 instruction set support. | |
RAM | 4 GB RAM | |
OS | Windows 7 SP1+ | |
Graphics Card | Graphics card: OpenGL 3+ and DX9 (shader model 3.0) or DX11 with feature level 9.3 capabilities. | |
HDD Space | 512 MB available space |
Minimum System Requirements | ||
CPU | 1GHz or faster. SSE2 instruction set support. | |
RAM | 4 GB RAM | |
OS | Mac OS X 10.11+ | |
Graphics Card | Graphics card: OpenGL 3+ and DX9 (shader model 3.0) or DX11 with feature level 9.3 capabilities. | |
HDD Space | 512 MB available space |
Minimum System Requirements | ||
CPU | 1GHz or faster. SSE2 instruction set support. | |
RAM | 4 GB RAM | |
OS | Ubuntu 12.04+ | |
Graphics Card | Graphics card: OpenGL 3+ and DX9 (shader model 3.0) or DX11 with feature level 9.3 capabilities. | |
HDD Space | 512 MB available space |