Summary
Containment: The Zombie Puzzler is an action puzzle game like you’ve never seen before. The goal of Containment is to surround zombies with survivors of the same color. But watch out for the zombies—they’ll fight back by infecting the survivors in the street. Through the game’s pulse-pounding campaign and multiple survival modes, you’ll use your wits, items you find you along the way, and even the town around you to contain the zombie outbreak.
Story Line
There's no time for cutscenes or dialog boxes when the undead are trying to eat you—the story of Franklin County and its survivors is told through in-world text as you make your escape through what's left of the city.
Minimum System Requirements | Recommended System Requirements | |
CPU | 2.4GHz or equivalent | Pentium 4 2.4 GHz |
VRAM | 256 MB | 512 MB |
RAM | 1 GB RAM | 1 GB RAM |
OS | Windows XP or later | Windows XP/Vista/7 |
Graphics Card | 128 MB Video RAM and Shader 2.0 | graphic card 128 MB RAM (GeForce FX 5900 Ultra or better) |
Direct X | 9.0c | 9.0c |
SOUND CARD | Windows Compatible | DirectX Compatible |
HDD Space | 600 MB HD space | 500 MB HDD |
Game Analysis | Provided that you have at least an NVIDIA GeForce 6200 graphics card you can play the game. To play Containment: The Zombie Puzzler you will need a minimum CPU equivalent to an Intel Pentium 4 2.40GHz. The minimum memory requirement for Containment: The Zombie Puzzler is 1 GB of RAM installed in your computer. In terms of game file size, you will need at least 600 MB of free disk space available. Containment: The Zombie Puzzler will run on PC system with Windows XP or later and upwards. Additionally it has Mac and Linux versions. |
Minimum System Requirements | ||
CPU | Intel Mac | |
RAM | 1 GB RAM | |
OS | OS X Leopard 10.58, Snow Leopard 10.6.3 or later | |
Graphics Card | 128 MB Video RAM and Shader 2.0 | |
HDD Space | 600 MB HD space |
Minimum System Requirements | ||
CPU | 2.4GHz or equivalent | |
RAM | 1 GB RAM | |
OS | Ubuntu 10.10+, SteamOS+ | |
Graphics Card | 128 MB Video RAM and Shader 2.0 | |
HDD Space | 600 MB HD space |
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