Command & Conquer: Generals 2
A new chapter in the Command & Conquer universe, set somewhere in the 2020s,
pits three sides for global domination: the United States of America, the
People’s Republic of China and the Global Liberation Army (GLA).
Generals features real world (renamed or slightly altered) weapons combined
with quasi-high-tech ones, new control schemes and a fast-paced multiplayer.
Generals is the first game in the Command & Conquer series not to include
FMV or pre-rendered cutscenes between missions, and was also the first C &C
game without the Westwood Studios label (although the development studio was
initially called Westwood Pacific before being merged into EA Pacific). It
uses a full 3D environment powered by the SAGE engine, a modified version of
the W3D engine previously seen in C&C: Renegade.
The core gameplay differs somewhat from other games in the series, a move done
in order to modernize the formula. First off, construction yards are absent,
as structures are built by dozers for the USA and China, and workers for the
GLA. The sidebar is replaced with the bottom bar, and support powers are
“purchased” with leveling up as a general, which is done through participating
in combat. For the first time in the series, each factory-type structure
(barracks, war factory, airfield…) has its own build queue, in the same
fashion as in Blizzard’s RTS titles before it, instead of having a shared one
like in the previous C &C games. Upgrades are available for the first time
in the series as well, bringing improvements to units and structures.
Everything is paid for in advance instead of having credits slowly drain as
the object is constructed.
Minimum System Requirements | Recommended System Requirements | |
CPU | 2 GHz Dual Core (Core 2 Duo 2.4 GHz or Athlon X2 2.7 GHz) | Quad-core CPU |
VRAM | 32 MB | 1 GB |
RAM | 2 GB | 4 GB |
OS | Windows Vista (Service Pack 1) 32-bit | Windows 7 64-bit |
Graphics Card | [AMD]: DirectX 10.1 compatible with 512 MB RAM (ATI Radeon 3000, 4000, 5000 or 6000 series, with ATI Radeon 3870 or higher performance); [NVIDIA]: DirectX 10.0 compatible with 512 MB RAM (NVIDIA GeForce 8, 9, 200, 300, 400 or 500 series with NVIDIA GeForce 8800 GT or higher performance) | DirectX 11 compatible with 1024 MB RAM (NVIDIA GeForce GTX 570 or AMD Radeon HD 6950) |
Direct X | DirectX 8.1 | |
SOUND CARD | Yes | Yes |
HDD Space | 20 GB | 20 GB |
CD-ROM | 8X (1.2 MB/s) |
Minimum System Requirements | ||
CPU | PowerPC 74xx / PowerPC G4 | |
RAM | 256 MB | |
OS | Mac OS X 10.2.6 |