Combat Overrun is a new online multiplayer first person shooter – featuring Deathmatch and Battle Royale – combining a strong first person shooter with vehicle combat and racing. Race down a mountain road at 100 km/h, jump out of your fast car when you see an enemy, putting it into a spin and use it as cover!
## About This Game
Combat Overrun is a new online multiplayer first person shooter – featuring
Deathmatch and Battle Royale – combining a strong first person shooter with
vehicular combat and racing. Tanks are the ultimate prize and whoever commands
one is likely to win – unless enemies work together to take it down, and then
fight each other again.
A key part of Combat Overrun gameplay is using vehicles – tanks and cars –
racing down mountain roads, hill-climbing, navigating difficult terrain and
finding and choosing the right vehicle for the task at hand. Many areas are
not realistically reachable on foot in a timely manner, and often these areas
hold the best loot, weapons and yet better, more powerful and armed vehicles.
At the most vaunted hot spots tanks and heavily armed helicopters can be
acquired, turning the tide of the game and who is going to win, unleashing
massive firepower.
The game features an active aiming reticle system – constantly adapting and
moving around, based on tracing from the barrel of the gun, to show the circle
of impact in the world. This allows for bullets properly leaving the barrel of
the guns, not just shooting from the center of the screen as in older
shooters. This creates a much more realistic experience and more of a real gun
handling feeling. All guns also feature iron sights and scopes, which is
preferred for precision shooting.
The game features LAN and Internet multiplayer. If you are interested in
getting involved in the community and are looking to run dedicated servers for
yourself, your clan or friends, or even better – the public, please contact
us.
The game is built around a brand new D3D12-only high-end graphics engine –
generating massive detail on-the-fly using high-range displacement maps,
realtime deformation and advanced material blending – reaching final output
geometry density close to pixel precision, achieving a geometry generation and
throughput rate in the 0.5 – 2 billions of triangles per second range on mid
to high-end GPUs – while still targeting 60 fps minimum framerate on nVidia
1070 and upwards class GPUs. The technology represents a major shift in game
content production, visual quality and world generation, being able to take
full advantage of real-world scanned materials and displacement maps to
generate the game world, including defining features and gameplay areas. The
technology generates roads, tracks, caves and other game areas on-the-fly in
real-time, using procedural systems to mold a raw input terrain map into a
fully featured game map. This is a huge advantage for game content iteration
times, game updates install sizes and enables variations of maps where a seed
can be used to select a combination of roads, features and gameplay areas,
keeping the gameplay and the challenges fresh.
Perhaps most importantly, for real advances in what really matters – gameplay
– the graphics technology is coupled directly to the physics system, offering
realistic physics environments with real materials with deformation, friction,
traction and resistance for vehicles and all physics objects, resulting in
more realistic, fun and challenging physics behavior. Vehicles and players
cannot easily traverse all terrain and ground, cannot climb steep inclines
without sufficient traction and can get stuck in mud and deep sand or water.
This changes gameplay dramatically as just like in real life, one has to think
about where to choose to go, and what the risks are to get stuck or hitting a
dead end versus the potential reward of getting there faster by taking a
shortcut.
## Mature Content Description
The developers describe the content like this:
This is an online shooter game featuring use of weapons and military
vehicles. No excessive gore or depictions of violence is present.
Minimum System Requirements | Recommended System Requirements | |
CPU | Intel i5 | Intel i7 quad core |
RAM | 8 MB RAM | 16 MB RAM |
OS | Windows 10 | Windows 10 |
Graphics Card | nVidia 1060 or equivalent | nVidia 1070 or equivalent |
Direct X | Version 12 | Version 12 |
SOUND CARD | Any | Any |
HDD Space | 12 GB available space | 12 GB available space |