Game Play:
I think you are pretty much aware of how endless runners work, except this one has a bit of twist you’ll find out yourselves.
Important! How to play!Since the game is in Beta stage as of now I have not included a tutorial mode, the next release will. Here are the controls: Swipe up to Jump, Swipe down to duck. To avoid error message collision click the ‘Ok’ button before the player reaches there!
The Story of the game.
Not much of the story is mentioned in game but I will tell you. A computer geek went on to show his skills of programming and started working on a game, it was a small and compact way to start his journey. But things went wild when he downloaded the ‘freemium’ game development software, which had such a ‘feature’ of testing the game while coding. And he carelessly programmed the game to wipe out the hardrive if the player dies. Now you are the one to control the player make sure it doesn’t die!
The Theme.
The game features the style of an unfinished game, has a lot of bugs (not really, just as in game obstacles) and so many error messages may pop up during your run and bother you. Strangely enough the player collides with them as well, so be aware. Moreover I have presented the Graphics as if they were a real indie game developer’s office and tools. Such as using term ‘concepts’ instead of ‘shop’ for purchasable items. Coins have been replaced by ‘Bits’ for the currency etc. I am explaining this on a suggestion of a friend, he said that the people would get confused by those terms and so briefly explain them.
Back story of Development (Optional content).
The game started out as ‘Stickman Dash!’ and was initially at the stage of completion, but the idea of the game was too tedious and simple as well there were hundreds of games out there with nearly the same concept or name!
Since the purpose of this game was to learn how things work in mobile development I kept the base of endless runner and changed it to ‘Shadow-A-Thon’ the name was good, but the concept wasn’t forming out so well and I lost all hope.
One glorious evening I was studying and I thought of myself deeply, suddenly I got this unique idea and decided to implement it. Due this new story hundreds of new gameplay mechanics could be added to the game. Though the initial release will not include much.
Coder Blitz. was developed by Amberstone, Released in 2015-04-04
Coder Blitz. was Released on iOS,iPad,Android,AndroidTab,Metro,MetroTab
Coder Blitz. is a Single Player game
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