## Description
_CLUE: Accusations and Alibis_ is a “hidden object” adaptation of the classic
board game. The objective remains the same as in the original: to find the
murderer, crime weapon and room where the crime took place before time runs
out. Each of the mansion rooms is a separate hidden object location, where the
player must find all the items from a list at the bottom of the screen. The
flashlight button highlights the position of one of the required items, but
removes some minutes from the timer as a penalty. Any type of clock can be
collected for 15 minutes of extra time.
After clearing one of the rooms, a gossip screen appears to start a rumor
about one of the suspects, weapons and rooms. The suspects drop clues about
the case based on this rumor, and these hints are automatically stored in a
log. Four tabs are available at the top of the screen: game map, checklist,
evidence and hint log. The game map shows an overhead view of the mansion with
all the rooms visible, where the player can choose where to go next after
finishing with one of them. In the checklist, the player can mark the
suspects, weapons and rooms to keep track of case developments. When a suspect
reveals some crucial information (“the axe was not the murder weapon”), the
game automatically crosses the item with a red X. The player can review the
items found on each room in the evidence tab, including the coat check tickets
showing what kind of clothing the suspects wear at the time of the murder. The
last tab is the hint log, listing all the clues received so far in the game.
The accusation screen comes up after investigating all the rooms, where the
player has to make a final statement about who the murderer was, what weapon
was used, and in which room the crime took place. The game can be replayed
with new items on each room, with some of them showing other viewing angles.
Minimum System Requirements | ||
CPU | Intel Pentium III | |
RAM | 128 MB | |
OS | Windows 2000 | |
Direct X | DirectX 7.0a |
Minimum System Requirements |
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