Summary
Shoot, reflect, and jetpack your way through ChargeShot — a local-multiplayer, space-bounty-hunter, deathmatch game with a focus on fast-paced, twitch gameplay. Prove to your friends that you are the greatest warrior in the galaxy. No friends? No problem. Progress through the challenging, single-player campaign to unlock achievements and claim your spot on the global leaderboards.
| Minimum System Requirements | Recommended System Requirements | |
| CPU | Intel Pentium 4 1.8GHz / AMD Athlon XP 1700+ | Intel Core 2 Duo E4400 2.0GHz / AMD Athlon 64 X2 Dual Core 4200+ |
| VRAM | 128 MB | 256 MB |
| RAM | 1 GB | 2 GB |
| OS | Win Xp 32 | Win Xp 32 |
| Graphics Card | nVidia GeForce 210 / AMD Radeon X600 Series | nVidia GeForce GT 340 / AMD Radeon X1900 GT |
| Direct X | DX 9 | Version 9.0 |
| HDD Space | 500 MB | 500 MB |
| Game Analysis | Annually, from across dozens of sectors, men, girblons, women, and children tune in to their local galactic networks stations to view the most anticipated event of the year: “ChargeShot”. 12 bounty hunters from across the known universe compete for glory and the handsome reward of 2,000,001 credits. In ChargeShot, each player is armed with a Pulsar Cannon whose blasts bounce off walls and instantly kill whatever they touch, an Energy Shield which can reflect Pulsar blasts, and a standard issue jetpack for traversing the battleground. In high speed combat, players test their reflexes against up to 3 other friends (or enemies, as the case may be by the end of the night.) | |
| High FPS | 200+ FPS ( GTX 1060 ) | |
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