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## Description
In this action-strategy-RPG hybrid you play the role of a young member of a
cave-dwelling race of warriors. As the planet is dying, it is your task to
build the necessary mystic rooms in your caves to channel the energy back to
the planet, but the surface-dwellers think that you are to blame for the
current situation and constantly send waves of explorers and adventurers
trying to clear your dungeon.
The game is played from a top-down perspective using a 2D engine in different
phases, first you can roam your cave freely, molding the walls at your
discretion by simply pushing and pulling into them to create the rooms needed
to channel energy into the earth or create upgrades for your character, summon
monsters to aid you, etc. When a timer runs out you proceed to a menu-based
interface from which you control the energy production and decide what to
upgrade, equip, etc. rinse and repeat for a new turn. Each turn brings new
challenges in the form of surface-dwelling adventurers, which you must fight
with your weapons and magic spells while attempting to build your rooms.
Whenever you reach a certain quota of energy production you get to move on to
another scenario in a different cave. As mentioned you can create summon rooms
to invoke creatures that can aid you in combat, help you gather energy and
other resources, etc.
Depending on how you place you rooms according to certain Feng Shui principles
you get bonuses and upgrades and you will also face cave-dwelling monsters
that you must defeat and other non-player characters (NPCs) that may or may
not aid you.