Champion of the Raj
Set in 1800, _Champion of the Raj_ places you in command of one of five
factions (British, French, Mogul Empire, Maruthras, Sikhs or Gurkhas) vying
for control of India.
Territories under your control will generate taxes which can be put towards
hiring troops, improving the military, industry or law and order. Hiring
troops and improving their weaponry allows players to attack and capture other
territories, while investing in industry or law and order can improve the
economy and reduce discontent.
Players can also choose to use negotiation to bring new territories into their
empire. The result of these negotiations often hinges on winning arcade
sequences, an elephant race or a tiger hunt. Arcade sequences also follow
major events such as capturing the palace of an enemy empire.