Summary
Take the wheel as Max Damage as you plow scores of vehicles unlucky enough to be in your way. Your soundtrack will be the sound of crunching metal, the splatter of motor oil on the windshield, and the screams of skidding tires. With a white-knuckled grip on the wheel, you’ll have the choice of 23 crash mobiles (from a terrifying monster truck to a high octane Dragster) and 30+ levels of hellish fury and motorized terror.
Recommended System Requirements | ||
CPU | Pentium 133MHz | |
RAM | 32MB RAM | |
Graphics Card | 2MB graphic card | |
Game Analysis | In Carmageddon, the player races a vehicle against a number of other computer controlled competitors in various settings, including city, mine and industrial areas. The player has a certain amount of time to complete each race, but more time may be gained by collecting bonuses, damaging the competitors' cars or by running over pedestrians.Races are completed by either completing the course as one would a normal racing game, "wasting" (wrecking) all other race cars, or killing all pedestrians on the level.The game was notable for its realistic and ground-breaking physics and for its in-game movie making features. It was also one of the earliest examples of sandbox 3D driving games, and may have influenced other later games including Driver and the Grand Theft Auto series. | |
High FPS | 0 FPS ( GTX 1060 ) |
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Carmageddon Game Series [View Carmageddon Full Game Series]
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-Fun bloody gameplay
-Creative design
-Damage system
-Dark humour
-Repetitive mechanics
-Random car acquiring
The one-of-a-kind state-of-the-art game that comes from a time when games were fun, young and wild. Although the idea was not new and far from groundbreaking, the way it was realized really made the big difference. No other game will ever have the same gut feeling that Carma gave you. It brought out the violent bastard in you and brought a sick little smile on your face as you plowed through crowds of intentionally annoying pedestrians on masterpiece killing machines. And it was Fun. The guilty kind of fun that made it even more fun. The bloody aspect aside, the title was really well-done. The world was relatively open and free to explore, giving you plenty of time to enjoy yourself in this sadistic sandbox of a racing game. It felt nice. It felt fresh. And most of all it felt like it was done right. While other racing games featured cars that were indestructible blocks of concrete, Carmageddon had a cool damage model. The car would twist and bend as the opponents rammed into you, causing it to look like a mess. That alone was enough to make it a hit. You could spend your time trashing opponents, splattering peds or plain racing (but who would want plain racing?) and the AI players would catch onto your gamestyle, as if knowing what path of race completion you chose. The only drawback of this game would be its lack of variety. You had 100 levels to grind through, and after a while the process really became repetitive. Cars could only randomly be acquired by sheer chance, which made things even worse, as you were, basically, limited to two nearly identical rides, hoping that at some point you would get lucky and the car you trashed would become yours. But all things considered, this was a solid hit. Way ahead of its time. Daring. Entertaining. Creative. A must play classic for everyone.