Capt’n Kidd
Based on the arcade game Check Man, you play the role of _Capt’n Kidd_ as you
attempt to defuse bombs on a various number of levels. You play on a 15×12
grid viewed from above with the whole grid on screen and you must move to a
bomb on screen to touch it and remove it. The bomb needs defusing within a
time limit and if successful then depending on the level number, another one
appears. As you move about the grid, any square you move from disappears so
careful planning of your route must be made but if you do find yourself
trapped then you can move the row your on, left or right.
There are two types of nasties on the screen and these are skull & crossbones
or boots. The skulls stay where they are but move if the row they are on is
being moved by you. The boots move around the grid themselves but cannot move
onto blank squares. Flags can be collected for extra bonus points. If you
touch a nasty, get trapped or fail to defuse a bomb within the time limit,
then you lose on of five lives.