Call of R’lyeh is a short, exploratory FPP adventure for the PC platform, using motifs from the famous Cthulhu mythology, created by American writer H.P. Lovecraft. The game is a project by an independent Slovak developer Martin Koeiek, who is responsible for the concept and graphic design. He was assisted in the completion of production by Gael Perazzelli, a programmer recruited on the CryEngine engine forum.
### Story
As we play, we play the role of the hero, trapped in the dreams of sleeping Cthulhu, according to the mythology created by Lovecraft resting in the legendary sunken city of R’lyeh. Our protagonist’s task is to free himself from the terrifying dream by finding ten artifacts; they are to discover the history of the cosmos, the Great Ages and Cthulhu himself.
### Mechanics
In terms of mechanics, Call of R’lyeh is a typical exploratory game, belonging to the genre somewhat humorously referred to as “walking simulator”. (walking simulator). In the course of the game, we travel through successive gloomy locations, inspired by the work of the famous American writer, looking for ten artifacts, which are the key to freeing ourselves from a nightmare dream. After finding each of them, we hear fragments of the story, revealing the secrets of the plot. A specific difficulty is the fact that in order to finish the game, we have to find all the mentioned artifacts – if we omit one of them, the whole game starts from the beginning. However, this is not a significant inconvenience given the fact that it should not take more than an hour to complete the whole game.
### Technical issues
The Call of R’lyeh game released on the PC platform is an extremely short production, but its length is compensated for by the high level of graphic design, created with the advanced CryEngine engine. There is also an atmosphere typical of H.P. Lovecraft’s work, so fans of the American writer’s achievements can feel the characteristic thrill of emotions while having fun.
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