Caliber Official Public Announcement
would like to announce a new Half-Life 2 modification, Caliber. Caliber is a revolutionary team-oriented mod based on Valve’s much heralded Source engine technology. Caliber is a genre-transcending creation incorporating the best aspects of first person shooters, real time strategy and role playing games. The talent behind Caliber is a diverse group of professionals with years of experience in the gaming community/customization scene. The goal of the Caliber team is to create a high quality, visually stunning, revolutionary, and most importantly, a fun modification.
Summary:
The world of Caliber takes place in the 21st century; a world inspired by anime like Appleseed, Ghost in the Shell, Black Magic M66, Orion, Akira, and films like Bladerunner, Interview with a Vampire, Blade 2 and from collections of work like Creature Core and Intron Depot. This is a world of three distinct factions that are engaged in a war of revenge, survival, and power. House Vamin, the first faction, is a high tech vampire race who relies on heavy armor and powerful weapons to destroy their enemies. Due to their superior negotiation skills, House Vamin has created treaties with the most powerful and advanced sectors of human society to aid in their quest of develop their high tech equipment. The second faction, Domus Absentis is also a vampire race, but instead of forming a pact with their hated enemies, humanity, the Absentis have consequently stuck to the shadows and developed weapons of a more… biological nature. Little is known about the final faction, a group known as “The Order.” It is believed that The Order has very close ties to the Vatican; and that it hunts down all enemies of God. The Vatican has long considered vampires God’s most hated earthly enemy.
Features:
* Three individual and completely unique sides; each with their own art, sounds, models, and more
* Character models that dynamically register damage and change reflecting that damage
(ex: shoulder armor, when hit with bullets will shatter and fall to the ground)
* A ground-breaking resource system that uses the remains of fallen enemies to produce and acquire additional technology
* The ability to see through the eyes of teammates while in combat
(picture in picture like on a television)
* Three levels of technology for each team that can be researched to provide new combat equipment (weapons, armor, vehicles)
* Player controlled Mecha/APC characters that can transport friendlies around the battle zone
* Special abilities that allow players to teleport, transform their bodies, fly, walk on walls, cloak, and more
* A vast array of weapons, armor, and equipment unique to each side
* Two captains per team, each with their own ability to create weapons and armor from harvested resources
* Objective based game play that allows for multiple routes to victory
(special hidden relics for each team that provide powerful abilities)
Links:
Official Caliber Website: Calibermod.com
Official Caliber IRC Channel: #CaliberMod on irc.gamesurge.net
NSArmslab Website: Nsarmslab.com
NSAGames Website: Nsagames.com
Update 3/11/07
Hey guess what? We’re quite alive! And so with our first update in far tooo long, go check out our interview with Planet Half Life. In the meantime, do be sure to check out the images section for new images of the Regent and newly retextured SMG along with in-game images from our internal alpha. Expect a lot more media in the future.
Interview with Planet Half Life: Planethalflife.gamespy.com
Additional Information:
Caliber is currently still looking for talented people. If you are interested in joining this mod team, please visit our website (to check current openings), or e-mail [email protected] with some samples of your prior work, what positions you are interested, and what you think you will be able to do for the team. If you have further questions, please contact [email protected]
Caliber was developed by algorge
Caliber was Released on Windows
Caliber is a Multiplayer game