Summary
## Description
Bringing the art of Breakout-cloning to Tandy 1000 BASIC, _Breakoff_ provides
yet another account of the age-old enmity between orb and masonry. A wall of
bricks is placed across the top of the screen, opposite the laterally-moving
paddle below, as the player deflects the bouncing ball and attempts to knock
down the barrier one block at a time.
Point values depend on the smashed brick’s position; those higher up award
larger bonuses. There are three balls at your disposal, and if you lose them
all it’s game over. Unlike more complete variants, the wall does not renew
itself after all the bricks are destroyed, so the player is left with a fixed
maximum score (and not much else to do).
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