Bot War is a single-player FPS played between three teams. The game contains many features not found in other games, such as a spherical planet, innovative player controls, a sophisticated energy system, bullets you can see and hear as they fly through the air, and AI that can be rewritten.
## About This Game
Bot War is a single-player, team-based FPS. Three teams battle to capture 12
spawn points. The player belongs to one team, and all other soldiers are
controlled by AI. Having three teams means that the two losing teams can form
an alliance against the winning team.
## Spherical Planet
The game is played on a relatively small, spherical planet, that you can walk
all the way around. The planet is constantly rotating on its axis, as well as
orbiting its parent star, so you’ll see the parent star rising and setting
each day, and the other stars in the galaxy sailing across the sky each night.
## Innovative Controls
The player’s controls are somewhat different from those normally found in an
FPS. Moving the mouse turns your head, not your body. This allows you to look
left and right while continuing to walk or run in the same direction. To turn
your body, you need to press the left or right key to align your body with the
direction in which you are looking. This system is a more realistic simulation
of body movement, and gives you more control over your actions. It takes a bit
of getting used to at first, but soon becomes second nature.
## Energy Meter
The game also simulates energy levels. The player’s energy is shown as a graph
in the corner of the screen, where the vertical axis is the level of energy,
and the horizontal axis is the energy term. The more long-term energy you
have, the faster your medium-term energy will restore when you rest. The more
medium-term energy you have, the faster your short-term energy will restore
when you are walking or resting. The more short-term energy you have, the
longer you’ll be able to run. So, it’s important to conserve your energy, and
occasionally rest.
## Slow Bullets
Bullets travel at 50 metres per second. This means that you can see bullets as
they fly through the air, and hear them as they whizz past you. It also means
that there’s a delay between when you fire your gun, and when your target
falls to the ground.
## Moddable AI
Each soldier, including the player, is given an objective by the team’s AI. In
this way, the bots and the player work as a coordinated team. The Java source
code for the AI will be included in the game. With an IDE, you can either
modify this AI, or write your own AI from scratch. Furthermore, each team can
be given a different AI implementation, so you can see how effective your AI
is against the default AI, or against someone else’s AI.
## Mature Content Description
The developers describe the content like this:
_ Bot War consists of soldiers shooting at other soldiers, and killing them.
When soldiers get shot, they simply fall down to the ground, dead. Dead bodies
remain on the ground where they fell for a while before disappearing. When a
bullet hits the player, there is a sudden squelch sound, and then the player
falls down to the ground, dead. However, there is no blood or gore, or cries
of pain, anywhere in the game. _
Minimum System Requirements | ||
CPU | Intel Core i7-920 | |
RAM | 4 GB | |
OS | Windows Vista | |
Graphics Card | NVIDIA GeForce GT 710 | |
HDD Space | 258 MB available space | |
Game Analysis | The minimum memory requirement for Bot War is 4 GB of RAM installed in your computer. You will need at least 258 MB of free disk space to install Bot War. Provided that you have at least an NVIDIA GeForce GT 710 graphics card you can play the game. An Intel Core i7-920 CPU is required at a minimum to run Bot War. Bot War will run on PC system with Windows Vista and upwards. Additionally it has Mac and Linux versions. |
Minimum System Requirements | ||
CPU | Intel Core | |
OS | OS X 10.8.3 | |
Graphics Card | OpenGL 2.0 | |
HDD Space | 250 MB available space |
Minimum System Requirements | ||
CPU | Intel Core | |
OS | Ubuntu Linux 12.04 LTS | |
Graphics Card | OpenGL 2.0 | |
HDD Space | 280 MB available space |
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