Summary
Robin is a student in college who has always had a secret interest in being tied up. One day she decides to challenge her roommate and childhood friend, Alicia, to tie her up after they watch a movie featuring a poorly tied damsel in distress.
Minimum System Requirements | Recommended System Requirements | |
CPU | Intel Core2 Duo or better | Intel Core 2 Duo E8400 |
VRAM | 256 MB | 512 MB |
RAM | 1 GB RAM | 2 GB RAM |
OS | WindowsR 7/8/8.1/10 (32bit/64bit) | Unknown |
Graphics Card | DirectX 9/OpenGL 4.1 capable GPU | NVIDIA GeForce 510 |
Direct X | 9.0c | 10 |
SOUND CARD | DirectX Compatible | DirectX Compatible |
HDD Space | 1 GB available space | 2 GB available space |
Game Analysis | Provided that you have at least an AMD Radeon HD 6250 graphics card you can play the game. But, according to the developers the recommended graphics card is an NVIDIA GeForce 510. Bonds system requirements state that you will need at least 1 GB of RAM. Additionally, the game developers recommend somewhere around 2 GB of RAM in your system. An Intel Core 2 Duo U7600 CPU is required at a minimum to run Bonds. Whereas, an Intel Core 2 Duo E8400 is recommended in order to run it. In terms of game file size, you will need at least 1 GB of free disk space available. Make sure your have 2 GB of free disk space in order to install Bonds. Bonds will run on PC system with WindowsR 7/8/8.1/10 (32bit/64bit) and upwards. Additionally it has a Mac version. |
Minimum System Requirements | Recommended System Requirements | |
CPU | Intel Core2 Duo or better | |
RAM | 1 GB RAM | 2 GB RAM |
OS | Mac OSX 10.10 or better | |
Graphics Card | Compatible OpenGLR | |
HDD Space | 1 GB available space | 2 GB available space |
Overview
Platforms
Release Dates
Related URL
Developers
Publishers
Genres
Game Modes
Game Themes
Languages
Keywords
What's your reaction?
Very Bad
0%
Bad
0%
Average
0%
Alright
0%
Good
0%
Super
0%
This Game has no review yet, please come back later...
This Game has no news yet, please come back later...
This Game has no walkthrough yet, please come back later...
Comments