Blasterball 2: Revolution
Blasterball 2: Revolution is a remake of the arcade game Breakout. You have
a screen filled with bricks of various types and colors, which must be
destroyed with the ball you control with your paddle, in order to get to the
next level.
The game starts with 3 lives, once you miss your last ball in the game, you
loose a life. If you scoring enough points by breaking the bricks, you will be
rewarded with an extra life. The same goes when you are lucky enough to catch
one of those rare 1-UP-Power-Ups. With those lives, you play through two
worlds, each filled with 100 levels. At every 20th level, you are facing a
guardian, which blocks the next levels. The more guardians you face, the more
powerful they are. Some guardians have self-defenses, which can destroy your
paddle. The game has also bonus levels, which can be accessed by destroying
the Secret-Brick. If you loose your final ball their, you don’t loose a life,
but the secret level ends immediately.
Before the start of the game, you can choose from 4 difficulties, which will
affect the base speed of your ball, from very slow to very fast. There is no
possibility to save the game, but every 10 level you complete, you can access
those from the New Game Menu, means you can start from level 1, level 11,
level 21, and so on.
On the journey to the end of the game, you are facing 7 different brick types:
normal bricks, the 2-hit brick, indestructible bricks, phantom bricks (which
will reappear some seconds after their destruction), exploding bricks (which
will destroy up to all 8 non-2-hit/indestructible bricks directly around that
brick), the plague brick (it’s the opposite of the exploding brick, it don’t
destroy, it spawns normal bricks), and the secret brick (when it appears, you
have only a few seconds to destroy it, or it vanishes).
Once you destroy a brick, there is a chance it drops a power-up, some affect
your ball, some affect your paddle, and others affect the surrounding. The
following paddle-based power-ups are included in the game: mini, grow, laser
(here you can destroy bricks with your paddle too), attach (the ball don’t
bounce from the paddle), phantom (this provides a ghostly extension which
follows you), twin (it divides your paddle into two paddles, but you move them
like one); the ball-based power-ups are: slower, faster, divide (every ball
gets splitted into 3 new balls), 8-ball (every ball “explodes” into 8 new
balls), blasterball (the ball that gave the game it’s name; this red ball will
destroy every brick in their way and will only bounce on the three walls and
your paddle); the surrounding-affected-power-ups are: 1-UP (extra life), flash
(destroys the critters), catcher (this will catch one ball you miss), 2x and
3x score multiplier (which are time based).
The paddle-based power-ups can’t be combined, so you can’t have a grown laser
equipped paddle. But the ball- and surrounding-based power-ups are cumulative,
so you can have a 4x multiplier by collecting two 2x multiplier, or you can
collect a divide, making your ball into three balls, then you can collect an
8-ball, resulting in 24 balls on the screens, furthermore you can collect a
blasterball, changing those 24 balls into blasterball.
The critters are enemies, which normally can only divert the ball in other
directions when they explode after impact. Furthermore, you are able to smash
them with your paddle, or kill them with your laser, if you have a laser. But
they can also help you, since some of them can destroy bricks. Or they can
hinder you, like the bricklayer, which morphs into a brick.
Minimum System Requirements | ||
CPU | Intel Pentium III | |
RAM | 256 MB | |
OS | Windows XP | |
Direct X | DirectX 8.1 |