BattleTech: The Crescent Hawk’s Revenge
_BattleTech: The Crescent Hawks’ Revenge_ is the sequel to BattleTech: The
Crescent Hawk’s Inception. It is the year 3029 during the Succession Wars; as
the nineteen-year-old Mechwarrior Jason Youngblood of the Lyran Commonwealth
(House Steiner), it is time to strike back at the treacherous forces of the
Draconis Combine (House Kurita), who captured Jason’s father in the original
_BattleTech_ , and whom he has sworn to rescue.
Unlike its predecessor, the game inclines more towards RTS (real-time
strategy) than role-playing gameplay style. The player will lead the forces of
31st Century BattleMechs (Warrior Robots) in a daring mission of rescue and
revenge. The game consists of two parts – the storyline, which gives the
player guidance and direction, and changes with the outcome of every decision
made; and the scenarios, which are the arenas where the player watches his/her
maneuvers unfold in real time. The game has digital speech and a technically
advanced musical score.
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