Summary
Take command of your own mercenary outfit of ‘Mechs and the MechWarriors that pilot them, struggling to stay afloat as you find yourself drawn into a brutal interstellar civil war. BattleTech is headed up by the original MechWarrior creator Jordan Weisman and features turn-based tactical mech combat.
Take command of your own mercenary outfit of ‘Mechs and the MechWarriors that pilot them, struggling to stay afloat as you find yourself drawn into a brutal interstellar civil war. BattleTech is headed up by the original MechWarrior creator Jordan Weisman and features turn-based tactical mech combat.
BATTLETECH’s first-ever expansion adds new gameplay, depth, and over 30 hours of new content to your mercenary experience. Introducing Flashpoints: high-stakes, branching short stories that link together mercenary missions, crew conversations, special events, critical choices, and rare bonus rewards to take BATTLETECH’s endgame and Career-Mode gameplay to the next level.
Flashpoints embroil you in the feuds and machinations of the various Great Houses of the Inner Sphere, and are designed to keep even the most hardened mercenary commanders on their toes. In addition to narrative twists and turns, some Flashpoint stories feature consecutive deployments in which players can’t repair or heal between missions, while others feature infiltration contracts that restrict the tonnage of deployable BattleMechs.
Beyond adding over 30 hours of exciting Flashpoints to BATTLETECH, this expansion comes complete with three new ‘Mechs (including the highly anticipated Hatchetman), a challenging new mission type, and a new tropical biome for the biggest and most challenging BATTLETECH experience yet.
FLASHPOINTS
Here’s just a few examples of the many new stories and challenges you’ll face as a mercenary commander in Flashpoint:
The petty squabbling of political rivals takes a deadly turn when civilians are caught in the crossfire. Will you escort them to safety at the risk of your MechWarriors and their ‘Mechs… even if they can’t pay?
The routine capture of a criminal syndicate’s warehouse uncovers the resting place of an ancient BattleMech. Will you share this information with your employer or keep the ‘Mech for yourself?
The Zhao twins are a thorn in the side of your employer and it’s time to terminate their command. But when their forces are routed and the siblings flee in two directions you’ll need to choose which commander – and which unique salvage – you’ll pursue.
Flashpoints embroil you in the feuds and machinations of the various Great Houses of the Inner Sphere, and are designed to keep even the most hardened mercenary commanders on their toes. In addition to narrative twists and turns, some Flashpoint stories feature consecutive deployments in which players can’t repair or heal between missions, while others feature infiltration contracts that restrict the tonnage of deployable BattleMechs.
Beyond adding over 30 hours of exciting Flashpoints to BATTLETECH, this expansion comes complete with three new ‘Mechs (including the highly anticipated Hatchetman), a challenging new mission type, and a new tropical biome for the biggest and most challenging BATTLETECH experience yet.
FLASHPOINTS
Here’s just a few examples of the many new stories and challenges you’ll face as a mercenary commander in Flashpoint:
The petty squabbling of political rivals takes a deadly turn when civilians are caught in the crossfire. Will you escort them to safety at the risk of your MechWarriors and their ‘Mechs… even if they can’t pay?
The routine capture of a criminal syndicate’s warehouse uncovers the resting place of an ancient BattleMech. Will you share this information with your employer or keep the ‘Mech for yourself?
The Zhao twins are a thorn in the side of your employer and it’s time to terminate their command. But when their forces are routed and the siblings flee in two directions you’ll need to choose which commander – and which unique salvage – you’ll pursue.
BATTLETECH Flashpoint Key Features:
1, Requires a 64-bit processor and operating system
Minimum System Requirements | Recommended System Requirements | |
CPU | Intel Core i3-2105 3.1GHz / AMD Phenom II X3 720 | Intel Core i5-4460 3.2GHz / AMD FX-4300 |
VRAM | 1 GB | 2 GB |
RAM | 8 GB | 16 GB |
OS | Win 7 64 | Win 7 64 |
Graphics Card | nVidia GeForce GTX 560 Ti / AMD Radeon HD 5870 1024MB | nVidia GeForce GTX 670 / AMD Radeon R9 285 2GB |
Direct X | DX 11 | DX 11 |
SOUND CARD | DirectX 9 sound device | DirectX 9 sound device |
HDD Space | 30 GB | 30 GB |
Game Analysis | Take command of your own mercenary outfit of 'Mechs and the MechWarriors that pilot them, struggling to stay afloat as you find yourself drawn into a brutal interstellar civil war. BattleTech is headed up by the original MechWarrior creator Jordan Weisman and features turn-based tactical mech combat. | |
High FPS | 180 FPS ( GTX 1060 ) | |
Optimization Score | - |
Minimum System Requirements | Recommended System Requirements | |
CPU | Intel Core i5-4670 | Intel Core i7-7700K |
RAM | 8 GB RAM | 16 GB RAM |
OS | macOS High Sierra 10.13.3 | macOS High Sierra 10.13.3 |
Graphics Card | GeForce GTX 775M (2 GB VRAM) | Radeon Pro 580 (8 GB VRAM) |
HDD Space | 30 GB available space | 30 GB available space |
Minimum System Requirements | Recommended System Requirements | |
CPU | Intel® Core™ i3-3240 CPU | Intel® Core™ i5-4460 or AMD® FX-4300 |
RAM | 8 GB RAM | 16 GB RAM |
OS | Ubuntu 18.04 or later | Ubuntu 18.04 or later |
Graphics Card | Nvidia® GeForce™ GTX 560 | Nvidia® GeForce™ GTX 670 or AMD® Radeon™ R9 285 (2 GB VRAM) |
HDD Space | 35 GB available space | 35 MB available space |
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GamePlay
- A Hole In Space
- A hermit crab is finding a house
- A Calm Memory Game
- A Day
- (Early Access Optional) Dudes on a Map: Game Master
- Lucid Cycle
- //TODO: today Original Soundtrack
- A Conversation With Mister Rabbit
- A Frog’s Tale
- 2D Platformer GAME (Toy Factory)
- 4 Witch Seasons & Convenant
- a guard walks into a tavern
- The Help Desk
- eemmmpty
- Tsinghua-style student life
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