Since antiquity the World was protected from Chaos by Magical Crystal placed somewhere in the center of the World. Only inside its safe aura there could exist peacefully various living creatures; there they enjoyed sunlight, blooming trees and flowing rivers. Outside this aura reality was deformed: there was no sunlight and no magic. At the very onset of ages the Inside World was shared among Humans, Elves and Dwarves. Later Dwarves deserted their territory and settled in subterranean realms.
The story begins, when a young neophyte journeys north, to learn from an eccentric wizard, one of the most ancient and powerful Guild’s members. The apprentice doesn’t know yet, that his teacher-to-be is one of the Keepers, and that his destiny is to become a catalyst for the events, that will make Daenmor shudder…
Battle Mages: Sign of Darkness is an enthralling journey to the world of original game. It offers four new campaigns, covering dramatic events that took place in Daenmor long before the Shadow of Warlock spread over the land. The player will discover the mysteries of the Order of the Keepers, confront treacherous plans of the elves, lead vengeful Orcs to the battle, oppose the creatures of Chaos, and of course the darkness will raise its flag over the green hills of Daenmor under his command.
Battle Mages: Sign of Darkness Key Features:
1, Four new campaigns explaining the conflict between the nations
2, A number of single-player maps
3, A unique hero with specific traits for each campaign
4, New magic abilities – additional Dark Magic school
5, New units, upgrades, and the addition of two new races – Dwarves and the Undead
6, Hero leads his troops through the entire campaign
7, Improved inventory system, including trade interface, new artifacts and items
8, New tactic possibilities in troop control
9, Day and night conditions, weather simulation
Minimum System Requirements | Recommended System Requirements | |
CPU | Pentium III 1 GHz | Intel Pentium III 1200Mhz / AMD Athlon XP 1500+ |
VRAM | 256 MB | 64 MB |
RAM | 256 MB RAM | 256 MB |
OS | Windows XP/Vista/7/8/8.1 | Windows XP/Vista/7/8/8.1 |
Graphics Card | DirectX compatible 64 MB | nVidia GeForce 2 MX 400 64MB / AMD Radeon 8500 Series 64MB |
Direct X | 9.0c | DX 9 |
SOUND CARD | DirectX Compatible | DirectX Compatible |
HDD Space | 700 MB available space | 1.5 GB |
Game Analysis | Since antiquity the World was protected from Chaos by Magical Crystal placed somewhere in the center of the World. Only inside its safe aura there could exist peacefully various living creatures; there they enjoyed sunlight, blooming trees and flowing rivers. Outside this aura reality was deformed: there was no sunlight and no magic. At the very onset of ages the Inside World was shared among Humans, Elves and Dwarves. Later Dwarves deserted their territory and settled in subterranean realms. | |
High FPS | 200+ FPS ( GTX 1060 ) | |
Optimization Score | 10 |
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