An action-RPG set in an imaginary world. A mysterious narrator moves the story forwards based on your every desicion in game and the paths you choose. You have an arsenal of upgradeable weapons at your disposal. Once you complete the main story you unlock a harder new game mode to continue your challenge.
Key Features:
‘New Game Plus’ and ‘Score Attack’ modes unlocked after finishing the story
Bastion Key Features:
1, Action-packed combat rewards playing with finesse
2, Hours of reactive narration delivers a deep story
3, Stunning hand-painted artwork in full 1080p resolution
4, Critically-acclaimed original music score
5, Controls custom-tailored to PC plus gamepad support
6, 10+ unique upgradeable weapons to be used
7, 6 powerful Bastion structures to be discovered
8, ‘No-Sweat Mode’ lets players of any skill level enjoy the story
Key Features:
‘New Game Plus’ and ‘Score Attack’ modes unlocked after finishing the story
Bastion Key Features:
1, Action-packed combat rewards playing with finesse
2, Hours of reactive narration delivers a deep story
3, Stunning hand-painted artwork in full 1080p resolution
4, Critically-acclaimed original music score
5, Controls custom-tailored to PC plus gamepad support
6, 10+ unique upgradeable weapons to be used
7, 6 powerful Bastion structures to be discovered
8, ‘No-Sweat Mode’ lets players of any skill level enjoy the story
The game takes place in the aftermath of the Calamity, a catastrophic event that suddenly fractured the city of Caelondia as well as the surrounding areas of the game's world into many floating pieces, disrupting its ecology and reducing most of its people to ash. Players take control of the Kid, a silent protagonist who awakens on one of the few remaining pieces of the old world and sets off for the eponymous Bastion, where everyone was supposed to go in troubled times. The only survivor he meets there is an elderly man named Rucks, the game's narrator, who instructs him to collect the Cores that once powered Caelondia. A device in the Bastion can use the power of the crystalline Cores to create landmasses and structures, as well as enable the Kid to travel farther afield via "skyways" that propel him through the air.
During his quest, the Kid meets two more survivors: Zulf, an ambassador from the Ura, underground-dwelling people with whom Caelondia was once at war; and Zia, an Ura girl who was raised in Caelondia. Both of them return to the Bastion, but upon reading a journal that the Kid discovers, Zulf intentionally damages parts of the Bastion's central device (the monument) and returns to Ura territory. The Kid learns that the journal belonged to Zia's father, Venn, who had worked for the Caelondians. He had helped Caelondian scientists ("Mancers") build a weapon intended to destroy the Ura completely to prevent another war. Venn rigged the weapon to backfire, so that when he was finally forced to trigger it, the resulting Calamity destroyed most of Caelondia as well.
To repair Zulf's damage to the Bastion, the Kid starts collecting Shards, a lesser form of Cores. As he obtains the penultimate shard needed, the Ura attack the Bastion, damaging it and abducting Zia. In the next seven days, The Kid engages in sporadic skirmishes in Ura territory. When he finally blasts through an Ura outpost and meets Zia, she tells him that she had left with the Ura voluntarily to find out their intentions; Rucks had previously told Zia that the Bastion had the ability to somehow fix the Calamity. The Kid travels to the once-underground Ura homeland to retrieve the last shard. There, he discovers Zulf being attacked by his own people: the battle with Kid has devastated the Ura forces, and they blame Zulf for bringing the Kid to their home. The Kid can choose to drop his weapon to help Zulf or leave him. If he leaves Zulf behind, the Kid destroys the remnants of the Ura and escapes through a skyway. If he chooses to carry Zulf, Ura archers initially open fire on them but ultimately cease fire and watch silently as the Kid and Zulf take the skyway back to the Bastion.
After the Kid returns and recovers, Rucks gives him another choice: He can have the Bastion rewind time to before the Calamity in the hopes of preventing it, or use it to evacuate the survivors and move on to somewhere safe. Rucks is unsure if there is any way to prevent the Calamity from reoccurring if the time is rewound, as there was no way to test the process. The game ends either way, showing images of the characters (with the inclusion of Zulf if the player chose to rescue him) flying away or of their lives before the Calamity along with the credits. In the New Game+ mode, which is unlocked after beating the game once, it is hinted that restoring the world didn't prevent the Calamity.
Minimum System Requirements | Recommended System Requirements | |
CPU | Intel Core 2 Duo E4400 2.0GHz / AMD Athlon II X2 250 | Intel Pentium D 805 2.67GHz / AMD Athlon LE-1640 |
CPU SPEED | 1.7 GHz Dual Core or Greater | |
VRAM | 256 MB | 512 MB |
RAM | 1.5 GB | 2 GB |
OS | Win Xp 32 | Win Xp 32 |
Graphics Card | nVidia GeForce 6500 / AMD Radeon HD 3450 | nVidia GeForce 8600 GTS 512MB / AMD Radeon HD 5550 512MB |
Direct X | DX 9 | DX 9 |
SOUND CARD | Yes | DirectX Compatible |
HDD Space | 1 GB | 1 GB |
Game Analysis | Bastion is an action RPG with a level structure. As a hero known as the Kid, the player move through fantasy-themed environments that form paths on the fly. In order to progress, the Kid must defeat enemies using a variety of melee and ranged weaponry, collecting items and levelling up his attributes with experience points along the way. Between levels, the Kid visits the Bastion, where he can use the money he has accrued to install new buildings. Here, he can utilise establishments, such as a shrine, an armory and a distillery | |
High FPS | 200+ FPS ( GTX 1060 ) | |
Optimization Score | 10 |
Minimum System Requirements | ||
CPU | 1.7 GHz Dual Core or Greater | |
RAM | 2 GB RAM | |
OS | OS X version Leopard 10.5.8, Snow Leopard 10.6.3, or later. | |
Graphics Card | 256 MB OpenGL 2.0 compatible graphics card | |
HDD Space | 1.5 GB Free Space |
Minimum System Requirements | ||
CPU | 1.7 GHz Dual Core or Greater | |
RAM | 2 GB RAM | |
OS | Ubuntu 14.04, 16.04 or newer | |
Graphics Card | 512 MB VRAM |
A must play game. Story, sound, gameplay. It’s got it all. I would suggest you play this with your significant other, as it will bring many emotions and might be very enjoyable for both of you. One of the most enjoyable soundtracks also, be sure to grab that with the game =)
Great indie action adventure with awesome original soundtrack by Darren Korb.
I finished Bastion in 4 hours, but I did only the necesarry missions.
This points stood up for me
+ Artwork; Bastion has a very lovely style and the Artwork is awesome
+ Music; The soundtracks are really remarkable.
+ Atmosphere; This is a big plus, the atmospehere of this game is actually really deep, thanks to the narrator.
+ Story; I like how the story is told without telling too much. And there are 1 or 2 decision you have to make, that will change the story.
+ New Game Plus; After you finished the game you can start over with all your abilities and items you already have.
+ Difficulty; You can change the difficulty in game in many ways, and you get also more experience and *money* this way.
· Leveldesign; It does not change very much.
· Perspective; sometimes it can be problematic to see what is above or below you.
· Gameplay; It is not bad, but it is very repetitive, but it may change with harder difficulty
Overall it is a really good game.