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Trailer
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Audiosurf is a puzzle/rhythm hybrid game created by Invisible Handlebar, a personal company created by Dylan Fitterer. It’s track-like stages visually mimic the music the player chooses, while the player races across several lanes collecting colored blocks that appear in sync with the music. The music used in the game is chosen from the user’s own library, from almost any DRM-free format, as well as standard redbook CDs; in addition, Audiosurf includes the entire soundtrack to The Orange Box as part of the download.
Minimum System Requirements | Recommended System Requirements | |
CPU | 1.6 GHz Intel® Pentium® 4 | Intel Pentium 4 1.6GHz / AMD Athlon XP 1600+ |
VRAM | 32 MB | |
RAM | 512 MB RAM | 512 MB |
OS | Microsoft® Windows® XP/Vista | Win Xp 32 |
Graphics Card | 32 MB NVIDIA GeForce® 2 (support for Pixel Shader 3.0 recommended) | nVidia GeForce 2 MX 100/200 32MB / AMD Mobility Radeon 9000 64MB |
Direct X | DirectX® 9.0 or higher | DX 9 |
SOUND CARD | DirectX® 9.0c-compatible sound card | DirectX® 9.0c-compatible sound card |
HDD Space | Unknown | 250 MB |
Game Analysis | Ride your music.Audiosurf is a music-adapting puzzle racer where you use your own music to create your own experience. The shape, the speed, and the mood of each ride is determined by the song you choose. You earn points for clustering together blocks of the same color on the highway, and compete with others on the internet for the high score on your favorite songs. | |
High FPS | 200+ FPS ( GTX 1060 ) | |
Optimization Score | 10 |