Summary
2D TILE CREATOR! Create reusable sprite atlases and tile sets that reuse the same texture atlas in creative ways. Create advanced geometric tilesets for OpenGL (and DirectX) games in a way never before offered, pair customized tilesets with heightmap and normalmap data using a simple cyborg algorithmic and artistic way of building height…
Minimum System Requirements | ||
CPU | Intel Core 2 Duo E8400 | |
RAM | 3 GB RAM | |
OS | 10 | |
Graphics Card | NVIDIA or ATI | |
SOUND CARD | Required | |
HDD Space | 500 MB available space | |
Game Analysis | Provided that you have at least an NVIDIA GeForce 6100 graphics card you can play the game. In terms of game file size, you will need at least 500 MB of free disk space available. Atlas Tile Editor (ATE) system requirements state that you will need at least 3 GB of RAM. An Intel Core 2 Duo E8400 CPU is required at a minimum to run Atlas Tile Editor (ATE). Atlas Tile Editor (ATE) will run on PC system with 10 and upwards. |
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