## Description
_ASokoban_ is an Amiga implementation of classic puzzle game _Sokoban_
originally by Thinking Rabbit. As a warehouse keeper, your job is to push
crates (or sacks of money using the default tile set) to their proper places.
However, if you push a crate into a corner, you can’t pull it back, and you
can’t push several crates at once. This requires careful planning ahead and
often doing things in a very roundabout way. Thankfully, there is an undo
function.
One main feature of _ASokoban_ is that it is totally system-friendly, running
in a window on any Workbench screen. Another feature is its open architecture,
enabling it to load new level sets (the default one being a quite drab 4
colours), translations and tilesets, an ARexx port for scripting, and that the
game window can be resized freely.