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ArtFormer: Ancient Stories is a story-driven cinematic platformer with RPG elements. This Indie game project consists of four challenging story chapters each with a unique hero, varying gameplay, and original art-style.
## About This Game
ArtFormer is a story-driven cinematic platformer with RPG elements. This Indie
game project consists of four challenging story chapters each with a unique
hero, different gameplay, and original art-style based on existing fragments
of human history.
The characters and stories seen through the eyes of ancient artists from
different times will come to life before your eyes. Each chapter brings new
gameplay mechanics!
This isn’t just a humble tribute to the cinematic platformers (Prince of
Persia, Another World, Oddworld, Flashback…), but a proud continuation of
the their gaming legacies.
This is ArtFormer: Ancient Stories!
* Exciting four-chapter main story campaign, based on human history
* Fight enemies, and hunt wild animals with spears, swords, axes and bows
* More than 100 Quests, 800 lines of dialogue with NPCs, personal journal system
* Sneak, explore, and survive different perilous environments
* Many classic RPG elements in Greek and Roman chapters
* Various mind-bending puzzles and original mini games
Four chapters of ArtFormer, sorted by artstyle, each with a unique hero and
storyline:
In the first chapter, you play as a young boy, soon being to be initiated into
manhood. Help your people, learn how to fight, travel through the caves, face
many dangers, and fulfill your destiny. Became the leader of your tribe!
Inspiration comes from the prehistoric cave paintings in Africa, Australia and
Europe ast Tassili, Altamira, and others around the world.
The story of the second chapter is about the Pharaoh’s journey to the
underworld. Help Pharaoh Ramesses II cross the treacherous river Nile. Get his
mummy to the tomb and his soul to the underworld.
Inspiration came from papyrus paintings, tomb fresco paintings, funeral
equipment and artefacts, as well as the statues in Egypt to reproduce the
atmosphere and myth of Egyptian life after death.
The story of the third chapter depicts the legendary king Odysseus, his role
in the Trojan War and his journey to the island of Ithaca. Fight to escape
from the burning city of Troy, and travel across theAegean Sea. Face many
mythological creatures, and find your way back home.
Inspiration came from the almost 3,000 year old Greek pottery paintings across
the styles of Minoan Crete, Athens, Sparta and others.
In the fourth chapter, we follow the story of a gladiator during the ancient
Roman republic. Find the way to the fighter’s school, train, choose a combat
style and buy different equipment. Fight for glory in the arena, make bitter
foes and loyal friends. Be always on the alert, danger is lurking everywhere!
Inspiration came from the 2,000 year old Roman mosaics, found in Italy at
Rome, Pompeii, Sicily and many others. The idea behind this chapter is from
the ruthless gladiator games. We want to show the contrast between them and
the high aesthetic level of Roman culture.