There are situations the world over that Newskie would prefer happened to other people. This one took the cake. But what could he do? He was just too good, and he dearly wishes he wasn’t. He’s not cut out for this. Which is to say, he is. But he doesn’t want to be.
It’s quite complicated.
Nevertheless, Newskie stands as one of the last hopes of humanity. Which, in and of itself, isn’t the most enviable of positions to be in, even if you weren’t Newskie. Which you’re not. He doesn’t like a lot of things.
You see, the world has been invaded. Emphasis on the ‘has’. It started about a decade ago, and left most of humanity’s earth glassed. The main reason the invasion has dragged on this long was because they seemed to lose interest in it as soon as they started. Token forces were left, and thus humanity gained a chance at survival.
Given our general efficiency, the last ten years hasn’t seen much progress. Nevertheless, we are verging on a breakthrough. Which is where Newskie comes in. The Invaders do most of their invading based out of these gigantic walking fortresses. They kind of look like crabs. Occasionally we manage to destroy one.
These Crab Forts are powered by a generator called Cores. These Cores are *ahem* ‘core’ to our victory. By using these power sources, we can bring to bear weapons powerful enough to turn the tide in our favour. Newskie’s job is to secure these things, to use their power to protect them from the Invader forces until they can be extracted. He is quite good at it. This is why he got the job.
Created by a driven group of individuals as their capstone university project, suit up, set yourself, and use the Invader’s own weapons against them in a desperate attempt to save humanity! We rely on you, Newskie!
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Art of Defence was developed by Team², Released in 2011-10-24
Art of Defence was Released on Windows
Art of Defence is a Single Player game